Bad Trip: NYC
A split-screen co-op FPS roguelike in a New York that folded. You don't decide when you smoke — the city does. You only decide what. Everything after that is a negotiation.
A split-screen co-op FPS roguelike in a New York that folded. You don't decide when you smoke — the city does. You only decide what. Everything after that is a negotiation.
Sent to Hell by mistake, you fight your way down to kill Death itself. A dark-fantasy action roguelite for one or two players in local split-screen: read every attack, parry to chain your enemy, and take a devil's pact whose price is written on the card.
Local co-op base defense where the cable between you is a live wire: robots that cross it get shocked, and staying close makes you both hit harder. Scavenge scrap, build a turret fortress, then survive OKTO's robot siege. Playing solo? Your cable runs to the Core.
Two players, one couch, one tower that talks back. Climb an endless roguelite tower in split-screen co-op or solo - your weapons fire themselves, so you fight with positioning. Evolve 20 weapons, rank up transformations that never cap, and face a Warden every fifth floor while the Tower mocks you.