Inside a giant machine of conveyor belts, teleporters and laser mirrors, GIZMO is a simple yet skillful Sokoban puzzle game. Control the tiny robot, collect gears and manage power until it boards the elevator and escapes, ending every experiment perfectly.
Observe and experiment on containment subjects. PLUG IN is a simple yet skillful sokoban puzzle game. Carefully guide the anomalies through complex test chambers, ensuring they complete their designated trajectories and ultimately fulfill the observation objectives.