Roll the dice, move across the board, and bond with the souls you meet. 159 souls, seven realms, and dragon-guarded trials — each one a classic board game you must win to move on. Board-game chance meets RPG growth on a single map.
A Soul Monsters Side Story — The Priestess Tales. Gael walks into a plain no map shows, with nothing. Make fire, build a camp and survive the night through four seasons, 78 monsters and four legendary bosses, until the plain names her its Ruler.
A Soul Monsters Side Story — The Priestess Tales. Ariel has no harpoon and no net, only a song. Dive nine hand-made seas, meet 96 fish and 26 souls, turn back towering guardians with four water spells and decorate your Sea of Friends aquarium. Nothing here ever dies.