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Corehold

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Clever MadnessDécouvert le Nov 9, 2026

About the game

Build the dungeon the heroes fear. Design rooms and routes, recruit defenders, set traps, and protect your Dungeon Core against invading adventurers. Shape your strategy through faction progression. When the odds turn against you, your Dungeon Boss can turn the tide.

Description d’origine sur Steam

Corehold is a fantasy dungeon defence strategy game where you build the dungeon heroes are trying to conquer. Expand your underground stronghold, recruit defenders and protect your Dungeon Core against waves of invading adventurers. Prepare between waves, then watch your army fight when the heroes arrive.

BUILD YOUR DUNGEON

Choose where to place your Dungeon Core and entrance, then carve the corridors connecting them. Expand with rooms, position traps and shape the routes through your dungeon. Your layout determines where invaders meet your defenders.

You decide when and where to build. Invest in the future and build as far away as possible, or maybe save mana and build right at the entrance.

PREPARE YOUR DEFENDERS

Recruit units with different strengths and battlefield roles. Position defenders buildings within your rooms to make the most of the available space. Or not and just create a bait room to divide enemy attentions

When a wave begins, your units fight automatically. Every position, unit combination and corridor you planned is now put to the test. Between waves, restore fallen defenders, strengthen your dungeon and adapt your strategy for the next assault.

SHAPE YOUR FACTION

Your army shapes more than the battlefield. For first faction recruitment choices influence the balance of power between Goblins, Orcs and Ogres. Opening different progression routes and make permanent outcomes.

Build cooperation between rival groups or discover what happens when one faction takes control. Different routes change your rulers, army bonuses and the tools available between waves. 

There are currently 15 different endings, depending on when they gain influence and who start as leader.

KNOW YOUR ENEMY

Invading adventurers bring different weapons, abilities and route preferences. Some favour open corridors, while others prefer longer paths through your dungeon while others just like to kill monsters.

Inspect their combat statistics and traits to understand what your defenders will face. Adapt your layout and army as new enemies put your strategy to the test.

CHOOSE YOUR DUNGEON BOSS

Begin with the Greenskin Alliance and choose Goblin, Orc or Ogre as your starting Dungeon Boss. Each ruler opens a different direction for your campaign.

Your Dungeon Boss is your strongest defender, but even he can fall if you are not prepared.

Woodwalkers and Mountainborn are planned as future additions. They are not currently playable.

Informations sur la démo et la sortie

Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.

Démo Steam, playtest et accès anticipé : quelle est la différence ?

Informations et visuels : Steam · Dernière vérification UTC