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Wreck and Repeat

Wkrótce

Dead Red FishOdkryto Nov 3, 2026

About the game

An incremental crime sandbox. Outrun the cops and ramp up the citywide chaos. Drive anywhere in a procedural cyberpunk city where everything is destructible. Throw explosives, run over pedestrians, and spend your score on unlocks, upgrades, and bigger rides.

Oryginalny opis ze Steam

WRECK. EXPLODE. UPGRADE. REPEAT.

Incremental Rampage captures that bite-sized GTA chaos of city mayhem distilled into an incremental driving roguelite about wrecking everything in sight, one short run at a time.

From Golf Cart to Tank

Start out in a flimsy golf cart that struggles to dent a brick wall, then reinvest your score into classic incremental progression. Expand your playground by unlocking larger procedural city grids, new district tiles, and a fleet of escalating rides including sports cars, pickup trucks, city buses, dump trucks, and, in true classic GTA fashion, the tank.

Voxel Building Collapse Physics

Cities are constructed from reactive block structures that fracture dynamically upon impact. Target key support pillars on the ground floor to bring entire high-rises tumbling down, building up rapid combo multipliers as rubble hits the street.

The Finale

Every run ends with a massive payday. The moment you run out of time or your car breaks down, time slows to a crawl. Rapidly prime the explosive payload to stretch your blast radius across the street, wiping out entire city blocks and netting a 50% score multiplier on all collateral damage.

Escalating Police Heat

Cause enough damage and the police will deploy patrol cruisers and barricades to pin you down. Ram cop cars for extra points, but don't get trapped. Getting busted forfeits your end-of-run Finale bomb and forfeits a portion of your score. Unlock world drops like NOS boosters, hand grenades, sticky C4, and police bribes to escape tight spots.

Meta-Progression & City Expansion

With fast 1-to-2 minute runs, every attempt pays out enough cash for immediate upgrades. Invest in longer run clocks, bigger bomb yields, larger procedural city grids, new Suburbs districts, and high-value side objectives.

Features

  • Procedurally generated cyberpunk city grids every run

  • Dynamic, block-based building destruction & floor collapses

  • Vehicle progression spanning golf carts, city buses, dump trucks, and tanks

  • Escalating police pursuits with high-stakes "Busted" penalties

  • End-of-run slow-mo bomb finale minigame

  • Unlockable weapons, NOS boosts, bribes, and city expansion districts

  • Full controller & Steam Deck support

Informacje o wersji demo i premierze

Aktualne dane kontroli nie potwierdzają dostępności wersji demo. Nie oznacza to, że gra nigdy jej nie miała; sprawdź bieżącą dostępność na stronie gry na Steam.

Demo na Steam, test gry i wczesny dostęp: czym się różnią?

Informacje i grafiki: Steam · Ostatnia kontrola UTC