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Breachpoint

Coming soon

Jorge OrejasDiscovered Nov 3, 2026

About the game

Plan the route, set the go-codes, kick the door. BREACHPOINT is a top-down pixel-art SWAT tactics game for PC and Mac: a 25-chapter story campaign, a roguelite Operations mode, animal-masked gangsters and a multi-storey map editor. Fully offline single player.

Original Steam description

THEY TOOK THE BUILDING. WE TAKE IT BACK.

BREACHPOINT is a top-down SWAT tactics game in chunky 16-bit pixel art. Pause the action, draw your squad's routes, park them on go-codes, then breach and watch the plan survive contact with a guy in a pig mask holding a sawn-off.

PLAN & BREACH

  • Real-time with pause: draw waypoints, set facing, hold operators on go-codes A-D and trigger a synchronized entry.
  • Door actions for every situation: open quietly, kick, breach charge, flash & clear, frag & clear, wedge it shut.
  • Vision cones, cover, noise and line of sight decide every fight. Enemies hear you coming, camp doors, take hostages and sometimes give up.

BRAVO TEAM VS. THE MENAGERIE

  • The Official campaign: 25 hand-built chapters in Port Coralina, comic-panel briefings over the real building, five golden-mask bosses who taunt you on the radio, and an ending on the beach. Beat it on Elite to find the sixth mask in a secret Episode 26.
  • The Killhouse: tutorial drills with Sgt. "Gunny" Ramos on the radio and medal times.

NEW KIT

  • A sixth class with a ballistic shield; tasers, beanbags and pepper spray for arrests.
  • Send the K9, fly the recon drone, cut the power and go in on night vision, or blow a hole in a thin wall.
  • Auto-stacking entry teams, a plan timeline, restart keeping your plan, and a replay of every run.

YOUR CAPTAIN, YOUR HQ

  • Create your captain and walk the station house: armory, briefing room, range, med bay, memorial wall, K9 kennel.
  • Upgrades bought with merit, cosmetics from beaten bosses.

EVERY RUN IS YOURS

  • Operations, the roguelite: a 25-mission run generated from its own seed, so every run gets new buildings.
  • Branching mission cards at every step: hostage rescue, bomb defusal, intel grab, VIP arrest, clear the building.
  • Boss operations every fifth mission in bigger, multi-storey buildings.
  • Rookie, Veteran and Elite difficulty, with permadeath on the higher tiers. Map sizes from Small to Huge, or Escalating.
  • Ironman and New Game+, a daily mission and a five-op weekly operation with local best scores.

BUILD YOUR OWN

  • Multi-storey map editor: walls, doors, windows, furniture, stairs, elevator shafts and skylights to rappel through, roof and heli entries.
  • Beat a map to seal it: the Clear-check replays your winning run and stamps that exact version. Keep your maps in collections.

YOUR CREW

  • Six classes (Pointman, Assaulter, Breacher, Marksman, Tech, Shield), each readable at a glance by helmet, kit and weapon.
  • Name them, recolour their helmets and vests, level them up and pick perks.
  • Support abilities: UAV sweep, sniper overwatch, CCTV hack, helicopter insertion, K9, recon drone.
  • Mouse and keyboard (fully remappable) or a gamepad. Colour-blind palettes and UI scale.

LOUD, RED, CHUNKY

  • 32-pixel-per-tile art, bright daylight palette, comic-book muzzle flashes.
  • Villains in animal masks: pig, wolf, rooster, rabbit, horse, owl, tiger, bear. Bosses wear gold.
  • Cartoon gore that stays where it lands.
  • Darksynth soundtrack, real voiced callouts and Simlish radio chatter.
  • Achievements and easter eggs to dig up.

FULLY OFFLINE

  • No account and no sign-in. Install it and play.
  • No internet connection needed. Your crew, campaign and maps are saved on your computer.

COMING AFTER LAUNCH (FREE ONLINE UPDATE)

These are not in the launch version. They come in a free update after launch:
  • Turn-based multiplayer versus: 1v1 or 2v2, attack versus defend, live or async.
  • Seasonal ranked and two-player co-op on story chapters and Operations.
  • Friends, invites and clans.
  • Community maps: browse, rate, follow and remix other players' maps.
  • Global leaderboards and cloud saves.

Demo and release information

No demo is verified in the current check data. This does not mean the game has never had a demo; check its Steam page for current availability.

Steam demo, playtest and Early Access: what is the difference?

Information & artwork: Steam · Last checked UTC