Rush 60 Seconds
Coming soon
About the game
Innovating on the vampire survivor-like game type, instead of slowly spawning monsters endlessly, all monsters are generated at once on a large map. Within 60 seconds, the more monsters you kill, the more rewards you get.
Original Steam description
Innovating on the vampire survivor-like game type, instead of slowly spawning monsters endlessly, all monsters are generated at once on a large map. Within 60 seconds, the more monsters you kill, the more rewards you get. It's no longer about passively waiting for monsters to spawn, but actively killing more monsters within the time limit.
The shop floods with items all at once, the more money you have, the more items you can buy!
A variety of weapons with great differences: turrets can be planted on the map; Can charm monsters to attack other monsters; Can turn other monsters into slime; Can attract monsters together; You can plant mushrooms that will grow on the ground ...
Combine and match all kinds of weapons to maximize timeliness.
Features:
Can challenge higher difficulty infinitely.
Different role images are optional.
Every weapon will have gold quality (official version)
Endless pattern challenge
There is a parkour game experience.






Demo and release information
No demo is verified in the current check data. This does not mean the game has never had a demo; check its Steam page for current availability.
Steam demo, playtest and Early Access: what is the difference?
Information & artwork: Steam · Last checked UTC