Help! I'm Stuck In A Fractal!
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About the game
(As seen on CodeTV S3 E7!) Thank you for calling the Higher Dimensional Manifold Escape Hotline. Your call is very important to us, and will be answered in the order in which it was received. In the meantime, please do not attempt to modify the fractals, or move through higher dimensions.
Description d’origine sur Steam
As seen on CodeTV S3 E7, an experience created with the ray marching engine by Adam Klein and Patrick Beninga's Team HELP!
Thank you for calling the Hyperspace Solutions Higher Dimensional Manifold Escape Hotline. We'll be with you shortly. While you wait, please do not attempt manifold topology modifications or higher dimensional movements. Your call is very important to us.
Uses open source fractal rendering code by Ice Fractal.





Informations sur la démo et la sortie
Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.
Démo Steam, playtest et accès anticipé : quelle est la différence ?
Informations et visuels : Steam · Dernière vérification UTC