Cave Alchemist
Em breve
About the game
A wizard cat digs into caves where every pixel is simulated. Lava turns water to steam, acid eats stone, oil burns, crates tumble and bombs blow the world apart. Build spell wands, pick perks, beat bosses and find the portal down - one paw at a time.
Descrição original no Steam
Every pixel is alive
Cave Alchemist is a falling-sand roguelite. Every grain of sand, drop of water and lick of flame is simulated, so the caves react to everything you do. Lava hardens into rock when water hits it. Acid dissolves stone. Oil floats on water and burns from end to end. Frost bolts freeze a pond solid. Gunpowder seams and pockets of swamp gas are waiting for one stray spark.
Wooden crates and chunks of rock are real physical objects. Kick a crate down a slope, float one across a lake, blow a pile of them sky-high, or watch the ceiling of a crater break off and come crashing down.
You are a very small wizard cat
Armed with a wand held firmly in your mouth, you descend through six biomes: the Mines, the Coal Pits, the Frozen Depths, the Overgrown Jungle, the Vault and the Inferno. Every level is generated fresh, with new tunnels, hidden pools of lava and water, and creatures that hop, fly, spit acid, cast spells or burrow through the rock. Every fifth level, something much bigger guards the way down.
Build your own wands
Wands fire their spells like a deck of cards, left to right. Mix projectiles, jets, modifiers and multicasts to make something devastating, or something hilarious:
Projectiles: Spark Bolt, Bomb, Fireball, Frost Bolt, Thunderbolt, Black Hole, Chainsaw and more
Jets: spray water, oil, acid, lava, sand or gunpowder straight into the world
Modifiers: Homing, Bounce, Piercing Shot, Burning Trail, Explosive, Gravity and more
Multicasts: Double, Triple, Quadruple and Scatter Cast pull in the next spells and fire them together
Pair a burning trail with a pool of oil, flood a spitter's ledge, dig an escape tunnel straight down, or drop lava on your problems. The cave doesn't care how you solve it.
Rest in the Sanctum
Between levels you reach the Sanctum: heal up, refill your spells, spend your gold on new wands and spells, and choose one of the perks on offer. Perks stack and combine, from vampire fangs to an explosion-proof hide.
Features
Pixel-level physics: powders, liquids, gases and fire, with reactions between them
Physical crates and falling rock that burn, float, break apart and crush things
Fully destructible, procedurally generated caves across six biomes
45 spells and a drag-and-drop wand editor
29 perks, a shop and a boss every five levels
Flasks of strange liquids to pour, drink or throw
Material brush: paint sand, water, lava and more straight into the world, just to see what happens
Full controller support, including wand editing
Your run is saved automatically, so you can quit and continue later
100 Steam achievements, each with its own hand-drawn cat icon
Steam Cloud saves for your lifetime stats and achievement progress






Informações sobre a demo e o lançamento
Os dados da verificação atual não confirmam nenhuma demo. Isto não significa que o jogo nunca tenha tido uma; consulta a página do Steam para saberes a disponibilidade atual.
Demo do Steam, teste de jogo e acesso antecipado: qual é a diferença?
Informações e imagens: Steam · Última verificação UTC