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Boom or Bloom

Wkrótce

FervoOdkryto Oct 29, 2026

About the game

Run a fireworks workshop with up to 3 friends. Every extra scoop makes the shell bigger and worth more - and brings the workshop closer to blowing up. One listens with the stethoscope, one steadies the shell, one holds the bucket. Light the fuses at night: a sky full of fireworks, or a crater.

Oryginalny opis ze Steam

One more scoop?

Every scoop you add makes the shell worth more. But every shell has a limit you can't see, and one scoop too many blows it up on the spot: the workbench goes flying, everyone nearby gets knocked over, and whoever was closest catches fire.

Every clue tells only part of the story

  • The pressure gauge shows how much pressure is in the shell. The red zone shows where this kind of shell's limit might be.
  • The stethoscope tells how thick the shell is - which part of the red zone its limit sits in. Only the wearer hears it, with empty hands at the clamp, so everyone else depends on what they shout.
  • The workshop cat bolts when a shell is about to blow - unless it's napping.
  • A smoking, shaking shell is still reacting, and the pressure keeps rising for a moment. Seal it now and it might blow right as you seal it.
  • Shells sealed close to the limit are daredevil shells: they score the most at night, but they might burst low, veer off and hit a guest, or fizzle out.

Better with friends

  • 1-4 players online: open a room and invite your Steam friends, or play over LAN.
  • Help out: hold a shell steady so your friends' scoops are less shaky, or throw a bucket over a smoking shell to stop the reaction - it gets damp and loses 30% of its value.
  • Or don't: shove a friend who is pouring and their hand slips - one extra scoop.
  • Whoever catches fire drops flames wherever they run, until someone empties a bucket over their head. A slow-motion replay names the culprit - and calls out anyone who yelled STOP and then shoved. Every night ends with awards: Boom King, Saboteur, Lifesaver, Drenched, Chicken.
  • Solo works too: same rules, a calmer craft of reading the signs.

Put on a show for the whole town

  • Every shell gets a name and a credit, like "Big Multi-Break Heart". The bigger it is, the louder the crowd. Beat your best of the run for an EPIC, beat your best ever for a LEGENDARY - and the camera swoops in.
  • Sketch mold: draw a shape inside the shell and it bursts into your drawing at night.
  • Every night picks a "Best of the night".

How far can you go?

  • 16 guided nights for 8 guests, with requests from "keep the materials under budget" to "one really big shell". Then endless nights with a grand festival every 5 nights. Miss a target and you lose one of your 3 hearts.
  • 8 ingredients, 5 kinds of shells, 5 molds, 6 recipes, 9 firework effects and 9 workshop upgrades, stocked at random in the morning shop.
  • 11 legendary upgrades that change how your fireworks look or bend the rules.
  • 8 workshop signs and 6 nightly events keep every run different.
  • Fame and 17 permanent perks, a fireworks gallery to complete, 7 ranks, Steam leaderboards and 30 achievements.

Informacje o wersji demo i premierze

Aktualne dane kontroli nie potwierdzają dostępności wersji demo. Nie oznacza to, że gra nigdy jej nie miała; sprawdź bieżącą dostępność na stronie gry na Steam.

Demo na Steam, test gry i wczesny dostęp: czym się różnią?

Informacje i grafiki: Steam · Ostatnia kontrola UTC