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Refund Me TD 2

Em breve

LoneDragonDevDescoberto Oct 27, 2026

About the game

A build-your-own-maze tower defence with one dare: clear all 50 levels before your 2-hour refund window closes. Dig a maze into a floating island, draft eight towers, hold off raiders, sappers and balloons. Then lightning, a walking giant and the War Tortoise wreck it. Win, and it asks: refund?

Descrição original no Steam

Two hours. That is still the whole deal.


Beat all 50 levels before your 2-hour refund window closes, then the game asks if you want your money back.

The clock counts only while the game is open. A new run does not reset it.

The maze IS the game


There is no fixed path. An airship docks at one end of a floating island, a rope bridge leaves from the other, and everything between is up to you. Every stone wall you lay makes the road longer, and every extra cell is another second your towers get to work.

Eight towers you know. Now they break.


The first game's eight towers are back, and now every one can be knocked down. Three grew up: the Bread Oven is a bake tower lobbing loaves that burst, the Quench Barrel is a water tower that soaks a patch of road and slows everything on it, and the Fire Pit is a fire beacon that throws fireballs in fast bursts. The beehive, watchtower, fire lookout, windmill and market stall do what they always did.

They come in by airship


Runners in red hoods, fast. Brutes in iron armour, slow, and a frankly unreasonable amount of killing. Skeletons in swarms. From level 18, the mole, which digs under your road where no tower can touch it.

Every eight levels, sappers with lit kegs. They do not want your lives. They want your towers.

Four times a run, balloons: fast Magpies, heavy Herons and the Flock. They fly straight over every wall you laid. Only the watchtower and the fire lookout can reach them.

Then the sabotage


  • The gates swap. At levels 20 and 40 the entrance and exit change sides.

  • Lightning. Eight times a run it strikes your watchtower first, else your most expensive tower. You see the target a level ahead, so build one to sacrifice.

  • The giant. After level 30 a stone tortoise crosses one corner of your maze. Walls and towers in its road are gone.

  • Wildfire. In summer a spark lands on a wall. Sell it, or watch it spread.

  • Falling trees. Whatever is under one is gone.

  • The island grows. Six times, never evenly.

Four seasons, one run


Blossom, summer grass, autumn gold, then snow, from morning at level 1 to sunset at level 50. Winter only changes the view: the one thing here not out to get you.

Level 50


A small, peaceful tortoise walks in off the pier. Then the armour arrives. The War Tortoise walks your whole maze with sappers and balloons for company and stomps the nearest tower every ten seconds. If it reaches the exit, the run is over.

Every run is a different deck


Towers and upgrades come one card at a time, one of three after every level. You never get everything, so a run is a shape rather than a checklist.

No catches


  • No ads, no in-game purchases, nothing to unlock between runs

  • Single player, plays offline

  • Full controller support, laid out for Steam Deck

  • 31 languages

Refund me opens the store's refund page. It does not send a request, and the store decides refunds, not the game. And if you beat the clock and take the refund: good. That is the deal, and I made it on purpose.

The clock is the only thing this game wants from you.

Informações sobre a demo e o lançamento

Os dados da verificação atual não confirmam nenhuma demo. Isso não significa que o jogo nunca teve uma; consulte a página dele no Steam para verificar a disponibilidade atual.

Demo do Steam, teste de jogo e acesso antecipado: qual é a diferença?

Informações e imagens: Steam · Última verificação UTC