Starship vs Everything
À venir
About the game
Start fragile. Earn every upgrade. Turn one battered starship into a storm of fire in this demanding bullet-hell roguelite. Dodge deliberate patterns, build devastating weapon combinations, and salvage permanent upgrades for the next run.
Description d’origine sur Steam
One ship against everything.
The fleet is gone. One hangar survived. There is enough left to begin again.Starship vs Everything combines the movement and pressure of a shoot-'em-up with automatic weapons, escalating enemy waves, and the persistent progression of a roguelite. Fly through the Outer Reach, recover what you can, and build toward a return fight with the Dreadnought.
Survival starts with a single hit point.
After a brief opening flight, your campaign begins with a bare ship, one point of hull, a core cannon, and one companion automatic system. Your guns fire on their own cooldowns. Your first job is staying alive. Read the gaps, hold precision movement when space gets tight, and decide when a piece of salvage is worth the risk.Enemies pursue your position, lock on before firing, lay mines, and close lanes with walls of slow-moving shots. Pressure builds as the run continues. Every safe route is temporary.
Build the machine you wish you started with.
Collect scrap to level up and choose upgrades during a run. Improve damage and recharge rates, install new systems, or invest in the supporting parts that make a build work. Levels become harder to earn, so each choice has to count.Grow from two automatic weapons into a loadout with up to four automatic and four manually activated systems. Blanket enemy positions with delayed mortar strikes. Leave persistent ion fields. Curve returning blades through a formation. Combine area, duration, and damage upgrades to unlock six weapon evolutions and change how you control the battlefield.
Bring something back.
Cores fund permanent improvements between runs. Buy better weapon output, recharge rates, collection range, and other incremental advantages. Hull plating is expensive: another hit point is something to work toward. Unlock five ships with different strengths, then choose the frame and companion system for your next sortie.Three independent pilot slots keep separate ships, Core balances, upgrades, and flight records. Build your own campaign at your own pace.
Keep pushing into the Outer Reach.
Fight across three sectors against an expanding mix of enemies, elite variants, and three bosses. The early game asks for careful movement; later builds fill the screen with overlapping weapons, fields, and explosions. The challenge grows with your arsenal.




Informations sur la démo et la sortie
Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.
Démo Steam, playtest et accès anticipé : quelle est la différence ?
Informations et visuels : Steam · Dernière vérification UTC