One Mote
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About the game
Fai crescere una rete luminosa da un'unica particella di luce. Ogni cristallo che raggiungi alimenta il nucleo, mentre la luce suona una melodia. Fai collassare la rete in una stella, completa le costellazioni, risveglia intere galassie e poi ripiegale in un'unica particella. Un gioco incrementale che puoi osservare mentre cresce.
Descrizione originale su Steam
Your network is the soundtrack. There is no pre-recorded music. The light that reaches the core is turned into notes, played live: the busier your network, the fuller the song. Every star field picks its own key and chords, and Resonators make whole rings chime on the beat.
Collapse it into a star. When you're ready, fold the whole network into a single star. Stars fill constellations on your star map, and every completed constellation unlocks something new: buildings, crystal rings, field traits and permanent perks. Before each new run, choose your next star field.
Three galaxies. The First Light, The Spiral and The Binary each bring new terrain and new tricks: comets to catch, Firefly Hives, Gravity Wells, Wormholes, Resonators, binary crystals, a companion core, supernovae and Beacons. Link your stars with light bridges, wake the galaxy, then fold it back into one mote: the seed of the next.
Deep Sky, from the first galaxy on. An endless descent through generated star fields where anomalies stack up: black holes, nebulae, thin space, drifting crystals, solar wind. Later constellations need stars from deep down, so the main path and the endless one feed each other.
Idle when you want it, hands-on when you don't. Self-Growth builds the network for you, and you keep earning while you're away. Or take over and plan every link yourself.
Made entirely in code. Every visual and every note is generated by the game itself, in real time.
- 6+ hours to the true ending. The endless Deep Sky opens during the first galaxy and keeps going after the ending.
- Mouse-driven, with offline progress (you keep earning while you're away).
- Languages: English, 简体中文, 繁體中文, 日本語, Русский, Español, Português (Brasil), Deutsch.






Informazioni sulla demo e sull’uscita
I dati del controllo attuale non confermano alcuna demo. Ciò non significa che il gioco non ne abbia mai avuta una; consulta la sua pagina Steam per verificarne la disponibilità attuale.
Demo di Steam, playtest e accesso anticipato: qual è la differenza?
Informazioni e immagini: Steam · Ultima verifica UTC