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NII-058

近日発売

Grishko Game Play掲載日 Nov 2, 2026

About the game

Winter, the nineties. You climb onto the roof of a shut-down research institute to strip its copper, and the rusted roof gives way. The doors are welded, the windows bricked up. Something walks in the dark. Find a way out before it finds you.

Steamの原文説明

The institute was shut down five years ago. The power was cut off for unpaid bills, the doors were welded shut, and the copper stayed inside. You came for it at night and fell through the roof. In NII-58 there is no way back up: only down, through the dark building, the flooded basement and the old civil defence shelter, toward the emergency tunnel and the street. You have a flashlight, whatever tools you find, and your own hearing.

Key Features:

  • Down is the only way: Three levels that each lead deeper: the institute building, the basement and the shelter under the yard. No level repeats, and every dead end is one you can see.

  • Hide or run: Something walks the corridors and listens. Hear its steps, hold your breath in a locker or under a table, or run and slam a door behind you.

  • Hands, not menus: Pour petrol into a generator, cut a mesh with bolt cutters, pry doors with a crowbar, drain water with valves, carry fuses to a dead box. Every obstacle is solved by what you hold.

  • A flashlight that stays still: A calm, heavy beam that does not swing with every step. It lights the way, and it shows you to whatever is down there.

  • Two difficulties: Normal sends you back to the last door you forced open. Hardcore sends you back to the start of the level.

  • Short and grim:A 30-40 minute escape in grey 90s PSX style. The notes left by the people who stayed behind are short, and nobody explains the thing in the dark.

体験版と発売について

現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。

Steamの体験版、プレイテスト、早期アクセスの違いは?

情報・画像:Steam · 最終確認 UTC