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Infinipop

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Heppoko StudioScoperto Oct 21, 2026

About the game

Un gioco in cui fai scoppiare fogli di pluriball a cervello spento. Solo che ogni rinascita offre un nuovo modo di farli scoppiare: trascinamento, scoppio multiplo, frantumazione dell'intera griglia o schiacciamento con un solo colpo. Più velocemente ripulisci tutto, più lo schermo si riempie di effetti. Dieci materiali, dieci suoni. Venti forme della griglia. Livelli infiniti.

Descrizione originale su Steam

Pop bubbles with your brain switched off.

A board fills your screen with bubbles. You click. They pop.
Clear the board and the next one appears. Forever.

No story, no enemies, no timers.
Play it during a call or while you wait for something. Your hands do the work.

Except every rebirth gives you a new way to pop

Get far enough and you can rebirth. Your coins and upgrades are wiped,
and in exchange a permanent upgrade tree opens up.

What's in that tree isn't just multipliers.

• Drag Popping — hold and sweep to pop continuously (25 times a second)
• Multi-Pop — one click also pops somewhere else on the board
• Full-Board Shatter — a chance to damage every bubble on the board at once
• One-Hit Crush — a chance to break any bubble, however hard, in one hit
• Pressure — hold still and it grinds away whatever is under your cursor
• Golden Bubbles — gold bubbles start appearing, worth 100x each

Doubling a multiplier is less interesting than changing how you pop,
so everything good went into this tree.

The faster you get, the louder the screen gets

• Pop Area — 1x1, then 3x3, then 7x7, then more
• Pop Power — shatter hard bubbles in a single hit
• Crit — raise the chance and the damage separately

7x7 area, 25 pops a second. Boards of three thousand bubbles come apart under one sweep.
The faster you clear, the more effects fire at once, until the screen is full of them.
Efficiency and spectacle are the same stat here.

Late stages push a single click past tens of millions.

Ten materials, ten sounds

Bubbles harden as you progress, and every tier looks and sounds different —
thin vinyl, thick vinyl, rubber, packing tape, wooden crates, stone, metal, crystal, diamond,
and finally sealed bubbles that thud like a closing door.
Every sound is synthesized at runtime, so no two pops in a chain are identical.
Play it with the sound on. The sound is the game.

The boards are pictures

Each board is drawn from twenty shapes — stars, hearts, cats, skulls, ghosts, crowns, mushrooms and more.
Hollow one out and leave the outline. Shave it away row by row. However you like.

Good for

• Days when you do not want to think
• Keeping your hands busy during a call or a long download
• People who like a game that changes shape every run
• People who like sounds more than stories

Before you buy

The game saves automatically. Close it whenever.
There is no offline income. You only progress by popping.

Informazioni sulla demo e sull’uscita

I dati del controllo attuale non confermano alcuna demo. Ciò non significa che il gioco non ne abbia mai avuta una; consulta la sua pagina Steam per verificarne la disponibilità attuale.

Demo di Steam, playtest e accesso anticipato: qual è la differenza?

Informazioni e immagini: Steam · Ultima verifica UTC