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Rotland

Скоро

GrimArcДата обнаружения Nov 2, 2026

About the game

A brutal zombie survival sandbox in an Earth-sized procedural world. Scavenge, craft, and build a home or mobile base. Drive cars, sail boats, pilot planes and helicopters, or take to the rails on a train. Survive alone or with friends.

Оригинальное описание в Steam

Survive how you want.

The world ended last week. The radio went quiet this morning. What happens next is entirely up to you.

ROTLAND is a true survival sandbox, inspired by Cataclysm: Dark Days Ahead. There are no classes to pick and no story to follow, and you don't win by checking boxes. There's a whole planet that fell apart, and every system in it is real: hunger and thirst, wounds and infection, fuel and power, weather and seasons, and the dead, who never stop coming.

Barricade a farmhouse and plant crops behind barbed wire. Weld armor onto a school bus and drive it across the continent. Turn a boxcar into a home and live on the rails. Hide on a houseboat in the middle of a lake. Cut yourself open and install a blade in your arm. Play it slow and careful, or loud and on fire.

And play it at your own pace: turn-based, where the world waits while you think, like a classic roguelike, or in real time, where it doesn't. Switch with every new game.

A whole planet to survive on

  • An Earth-sized, procedurally generated world, about 40,000 km around, different every time: continents, oceans, islands, rivers and lakes, forests, farmland and highways

  • Villages, towns and sprawling cities, with 250+ kinds of buildings to search room by room and floor by floor, from rooftops to basements: gun stores, hospitals, prisons, military checkpoints, airports and rail yards

  • Day and night, weather and seasons that change how you play: darkness hides you and hides them, rain soaks you, winter starves you

  • Over 2,700 items, every one with a use, including 500+ pieces of clothing that actually protect you (or don't)

Make anywhere your fortress

  • Build from scratch: 420 things to construct, from log walls, barricades, barbed wire and spike pits to rain catchers, dug wells with hand pumps, generators and solar panels

  • Live on the move: armor up a school bus, tow a camper, drive a motorhome, or turn a train into a rolling base with beds, storage and a workshop

  • Take to the water: launch a boat, build a houseboat, and anchor somewhere the dead can't follow

  • Farm, hunt and fish: till fields, plant and harvest crops, track animals, butcher what you catch and cook it over a fire

  • Power your world: wire up generators, batteries and solar, run pumps, lights and fridges, and keep the lights on as long as the fuel lasts

Craft anything

  • 1,400+ recipes and 27 skills that grow as you use them: a knife from a scrap of metal, a fire axe, a homemade shotgun, a pipe bomb, a full set of armor

  • Take everything apart: over 1,100 things salvage into their parts, so the whole world is your raw material

  • Learn by doing and by reading: practice makes you better, and books teach recipes you'd never work out alone

Drive, sail, ride the rails and fly

  • Over 100 vehicles: cars, pickups, motorcycles, bicycles, buses, campers, tractors with ploughs and tillers, forklifts and a killdozer

  • Boats and trains: freight trains on a real rail network, boxcars, yard cranes and river bridges

  • Helicopters and planes: take off from an airfield and see the world from above (landing is your problem)

  • Build and modify your own: bolt on armor, turrets, engines, beds and storage, part by part

Combat that hurts

Every creature has a body, and so do you. Limbs come off, heads burst, bodies split in two. Wounds bleed, get infected and need real treatment, from bandages and splints to surgery.

  • 15 kinds of zombie, from shamblers and runners to brutes, screamers, bloated burst-ers and infected soldiers, plus wandering hordes that roll across the map

  • Melee, firearms and fire: katanas and fire axes, guns with real magazines and attachments, grenades, dynamite, molotovs and fire that spreads

  • Raiders, traders and survivors: people who shoot first, people who'll trade, and people you can recruit

Become something else

Over 200 cybernetic implants, and every one of them does something: blades that slide out of your forearm, knuckle claws, a shoulder rocket pod, night-vision eyes, tool arms, gills, armored skin and superhuman strength. But surgery isn't a button. You need the part, the tools, a clean room and a steady hand, and rejection, infection and nerve damage are all on the table.

Alone or with friends

  • Co-op for up to 8 players in a shared world that saves and loads

  • Optional PvP: the host decides whether you can turn on each other

  • Together it's real time: everyone moves at once, so watch each other's backs (turn-based is for playing solo)

Make it yours

  • Mod tools built into the game: draw your own buildings tile by tile, import sprite sheets, design new zombies pixel by pixel (down to what flies off when they're hit), and test it all in-game in one click

  • Deep modding: everything is plain JSON, patches change anything already in the game, and GDScript mods can hook into almost everything

  • A built-in wiki covering every item, recipe and system, and a right-click menu on almost everything

The dead don't sleep. Neither should you.

Информация о демоверсии и выходе игры

Текущие данные проверки не подтверждают наличие демоверсии. Это не означает, что её никогда не было; проверьте актуальную доступность на странице игры в Steam.

Демоверсия Steam, тестирование и ранний доступ: в чём разница?

Информация и изображения: Steam · Последняя проверка UTC