Fishing Company Tycoon: Harbor to Market
近日発売
About the game
たった1隻の船から漁業会社を築こう。船を漁場へ送り、獲物を最も高く買う市場までトラックで運び、より優れた装備を研究し、自動で稼働する船団へと成長させよう。活気ある島を舞台にした、のんびり楽しめる経営ゲーム。
Steamの原文説明
You start with one small boat and an empty warehouse on the east coast of an island. Around you: twenty fishing grounds, four towns that all want something different, and a harbor that is waiting for someone to make it busy.
From the Harbor to the Market
Catch the fish, bring it home, and decide where it goes. The local buyer pays at once, but a truck to the right town pays more: the resort wants swordfish, the factory village wants sardines. Prices fall when you flood a market and recover when you leave it alone.A Fleet That Works by Itself
Six kinds of ships, from the starter boat to a solar flagship. Teach them, box by box, to cast, come home, unload, refuel and go out again. Then do the same for your trucks. The more your company grows, the less you have to click.Fish That Run Out, and Come Back
Every fishing ground has its own stock. Fish it gently and it grows back; fish it too hard and it collapses. Tuna, swordfish and bluefin wait far out at sea for ships that can reach them.More Than Fish
Agreements with hotels and restaurants, a reputation to earn, crab pots, squid that only bite at night, a mussel farm, a fish farm, a canning factory with one very big order, and your own restaurants to open.A Living Island
Day turns to night, the weather changes, lamps come on in the towns, and your ships keep working with their lights. Now and then a big shoal shows up, or the harbor leaves you a gift.- 6 ship types and 7 kinds of trucks
- 20 fishing grounds, 12 kinds of fish and seafood
- 4 towns with their own prices and demand
- A technology window with 10 columns to research
- Eleven chapters of tasks, written on a captain's note
- A species encyclopedia with real facts about every fish
- English and Turkish






体験版と発売について
現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。
情報・画像:Steam · 最終確認 UTC