The Hollow Moors
Yakında
Oyun hakkında
Sonbahar, 1999. Arkadaşların Hollow Moors'un bir yerinde kayıp ve sis dağılmıyor. Odun kes, erzak topla ve kısa günler boyunca ateşi canlı tut. Boggart'lar ve gizemli fenerciler, yüzyıl sona ermeden ateşini söndürmeye çalışırken uzun gecelerde hayatta kal.
Steam’deki orijinal açıklama
Halloween, 1999. A camping trip on the Yorkshire moors takes a turn when the fog rolls in and your friends disappear. Keep your fire burning, survive the nights, and find out what's waiting beyond the light.
I've always wanted to make a game.
I'm a developer, but I'd never made a game before. I started vibe coding something small that I could play with my wife and kids, and ended up enjoying it far more than I expected.
I've rebuilt it three or four times since, learning Blender, editing models by hand, rewriting systems and slowly putting together a story. It's taken up a lot of my spare time, but I've loved making it.
The Hollow Moors has become a bit of a love letter to Yorkshire, where I grew up, and to the games I've enjoyed playing over the years. The landscapes, the folklore, the old railway lines and the miserable British weather all have a place in it.
It's still a work in progress, and I'm still figuring things out, but it's become something I'm genuinely proud of.
I hope you enjoy playing it as much as I've enjoyed making it.





Demo ve çıkış bilgileri
Güncel kontrol verilerinde doğrulanmış bir demo yok. Bu, oyunun hiçbir zaman demosu olmadığı anlamına gelmez; en güncel bilgiyi Steam sayfasından kontrol edin.
Bilgi ve görseller: Steam · Son kontrol UTC