The Hollow Moors
Em breve
About the game
Outono de 1999. Os teus amigos desapareceram algures nas charnecas de Hollow Moors e o nevoeiro não levanta. Corta lenha, reúne mantimentos e mantém o fogo aceso durante os dias curtos. Sobrevive às longas noites enquanto boggarts e os misteriosos portadores de lanternas tentam apagar o teu fogo antes da viragem do século.
Descrição original no Steam
Halloween, 1999. A camping trip on the Yorkshire moors takes a turn when the fog rolls in and your friends disappear. Keep your fire burning, survive the nights, and find out what's waiting beyond the light.
I've always wanted to make a game.
I'm a developer, but I'd never made a game before. I started vibe coding something small that I could play with my wife and kids, and ended up enjoying it far more than I expected.
I've rebuilt it three or four times since, learning Blender, editing models by hand, rewriting systems and slowly putting together a story. It's taken up a lot of my spare time, but I've loved making it.
The Hollow Moors has become a bit of a love letter to Yorkshire, where I grew up, and to the games I've enjoyed playing over the years. The landscapes, the folklore, the old railway lines and the miserable British weather all have a place in it.
It's still a work in progress, and I'm still figuring things out, but it's become something I'm genuinely proud of.
I hope you enjoy playing it as much as I've enjoyed making it.





Informações sobre a demo e o lançamento
Os dados da verificação atual não confirmam nenhuma demo. Isto não significa que o jogo nunca tenha tido uma; consulta a página do Steam para saberes a disponibilidade atual.
Demo do Steam, teste de jogo e acesso antecipado: qual é a diferença?
Informações e imagens: Steam · Última verificação UTC