The Hollow Moors
Wkrótce
About the game
Jesień 1999 roku. Twoi znajomi zaginęli gdzieś na wrzosowiskach Hollow Moors, a mgła nie chce opaść. Rąb drewno, zbieraj zapasy i podtrzymuj ogień podczas krótkich dni. Przetrwaj długie noce, gdy boggarty i tajemniczy latarnicy próbują zgasić twój ogień przed końcem stulecia.
Oryginalny opis ze Steam
Halloween, 1999. A camping trip on the Yorkshire moors takes a turn when the fog rolls in and your friends disappear. Keep your fire burning, survive the nights, and find out what's waiting beyond the light.
I've always wanted to make a game.
I'm a developer, but I'd never made a game before. I started vibe coding something small that I could play with my wife and kids, and ended up enjoying it far more than I expected.
I've rebuilt it three or four times since, learning Blender, editing models by hand, rewriting systems and slowly putting together a story. It's taken up a lot of my spare time, but I've loved making it.
The Hollow Moors has become a bit of a love letter to Yorkshire, where I grew up, and to the games I've enjoyed playing over the years. The landscapes, the folklore, the old railway lines and the miserable British weather all have a place in it.
It's still a work in progress, and I'm still figuring things out, but it's become something I'm genuinely proud of.
I hope you enjoy playing it as much as I've enjoyed making it.





Informacje o wersji demo i premierze
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Informacje i grafiki: Steam · Ostatnia kontrola UTC