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The Hollow Moors

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Kai MacmasterDécouvert le Oct 24, 2026

About the game

Automne 1999. Vos amis ont disparu quelque part dans les landes de Hollow Moors, et le brouillard refuse de se lever. Coupez du bois, rassemblez des provisions et entretenez le feu pendant les courtes journées. Survivez aux longues nuits tandis que les boggarts et les mystérieux porteurs de lampes tentent d'éteindre votre feu avant le changement de siècle.

Description d’origine sur Steam

Halloween, 1999. A camping trip on the Yorkshire moors takes a turn when the fog rolls in and your friends disappear. Keep your fire burning, survive the nights, and find out what's waiting beyond the light.

I've always wanted to make a game.

I'm a developer, but I'd never made a game before. I started vibe coding something small that I could play with my wife and kids, and ended up enjoying it far more than I expected.

I've rebuilt it three or four times since, learning Blender, editing models by hand, rewriting systems and slowly putting together a story. It's taken up a lot of my spare time, but I've loved making it.

The Hollow Moors has become a bit of a love letter to Yorkshire, where I grew up, and to the games I've enjoyed playing over the years. The landscapes, the folklore, the old railway lines and the miserable British weather all have a place in it.

It's still a work in progress, and I'm still figuring things out, but it's become something I'm genuinely proud of.

I hope you enjoy playing it as much as I've enjoyed making it.

Informations sur la démo et la sortie

Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.

Démo Steam, playtest et accès anticipé : quelle est la différence ?

Informations et visuels : Steam · Dernière vérification UTC