The Hollow Moors
Demnächst
About the game
Herbst 1999. Deine Freunde werden irgendwo in den Hollow Moors vermisst, und der Nebel lichtet sich nicht. Hacke Holz, sammle Vorräte und halte während der kurzen Tage das Feuer am Brennen. Überlebe die langen Nächte, während Boggarts und die geheimnisvollen Lampenträger versuchen, dein Feuer vor der Jahrhundertwende zu löschen.
Originalbeschreibung auf Steam
Halloween, 1999. A camping trip on the Yorkshire moors takes a turn when the fog rolls in and your friends disappear. Keep your fire burning, survive the nights, and find out what's waiting beyond the light.
I've always wanted to make a game.
I'm a developer, but I'd never made a game before. I started vibe coding something small that I could play with my wife and kids, and ended up enjoying it far more than I expected.
I've rebuilt it three or four times since, learning Blender, editing models by hand, rewriting systems and slowly putting together a story. It's taken up a lot of my spare time, but I've loved making it.
The Hollow Moors has become a bit of a love letter to Yorkshire, where I grew up, and to the games I've enjoyed playing over the years. The landscapes, the folklore, the old railway lines and the miserable British weather all have a place in it.
It's still a work in progress, and I'm still figuring things out, but it's become something I'm genuinely proud of.
I hope you enjoy playing it as much as I've enjoyed making it.





Informationen zu Demo und Veröffentlichung
In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.
Steam-Demo, Playtest und Early Access: Was ist der Unterschied?
Informationen und Bilder: Steam · Zuletzt geprüft UTC