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Commander's Dilemma

Wkrótce

冬色キツネOdkryto Oct 23, 2026

About the game

Twórz oddziały z 10 klas do taktycznych pojedynków 1 na 1 na heksagonalnej planszy. Wykonuj ruchy oddziałami na przemian, by pokonać wrogiego dowódcę. Broń się, kontratakuj, zacieśniaj lub rozciągaj szyki i przeprowadzaj ataki formacją. Obrażenia zależą od celności i uników, a nie od losowych trafień. Przejmuj punkty many i bramy teleportacyjne, aby wystawiać ukryte rezerwy.

Oryginalny opis ze Steam

# About This Game

**One attack. Different responses. Victory depends on the commander's decisions.**

*Commander's Dilemma* is a 1v1 turn-based tactical strategy game where players assemble squads from a variety of unit classes and battle across a hex-based battlefield, aiming to defeat the opposing commander.

Both sides alternate activating one squad at a time. Even when attacked, the defending player can choose how to respond: defend, counterattack, concentrate their formation, or spread out.

Decide which squad to activate first, where to engage the enemy, and when to spend your mana.

## ■ Build Your Strategy Through Unit Combinations

Combine 10 different unit classes: Infantry, Archers, Apprentice Mages, Cavalry, Swordmasters, Paladins, Priests, Sorcerers, Ninjas, and Scouts.

Stacks consisting of multiple soldiers and powerful individual units each have their own strengths.

A squad's composition affects not only its movement range but also the attack range, target selection, and post-movement availability of its Formation Attacks.

## ■ Every Attack Demands a Decision from Both Sides

Declaring an attack doesn't mean all decisions have been made.

The defending player can reduce incoming damage, counterattack, or change formations in response to an engagement.

Examine the predicted damage and anticipate your opponent's choices.

Will you accept some damage to conserve mana, or spend it on a powerful ability to eliminate an immediate threat?

## ■ Deterministic Damage Calculation Based on Accuracy and Evasion

Attacks do not randomly hit or miss based on accuracy percentages.

Instead, accuracy and evasion values are incorporated directly into damage calculations.

Evaluate your troops, terrain, formations, mana, and attack order to predict the outcome of each engagement.

The key to victory lies in how effectively you use the information available to you.

## ■ Control the Battlefield and Deploy Your Reserves

Capture mana points to secure the resources needed to summon reinforcements.

Deploy new squads or hidden reserve forces through teleportation gates.

A squad that issues a summoning command ends its action at the gate.

Reinforcing your front line comes at a cost: positioning and valuable opportunities to act.

## ■ Protect Your Commander — Hunt Down the Enemy's

Commanders act independently and can unleash special finishing abilities determined by their unit-class combinations.

They are powerful assets, but losing your commander means defeat.

Will you send your commander to the front lines to seize victory, or keep them protected while your other squads carry out the battle?

## ■ Multiplayer Modes

*Commander's Dilemma* supports two 1v1 multiplayer modes:

- **Local Multiplayer:** Two players take turns controlling their forces on the same PC.

- **Direct Connection Multiplayer:** Connect directly to another player using an IP address, port number, and room code.

Direct connections require a network environment that allows players to connect to the host.

Informacje o wersji demo i premierze

Aktualne dane kontroli nie potwierdzają dostępności wersji demo. Nie oznacza to, że gra nigdy jej nie miała; sprawdź bieżącą dostępność na stronie gry na Steam.

Demo na Steam, test gry i wczesny dostęp: czym się różnią?

Informacje i grafiki: Steam · Ostatnia kontrola UTC