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Don’t Hit Anyone

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TaxiProGamesDécouvert le Oct 19, 2026

About the game

Un jeu de taxi comique avec de mauvais freins et un sens du timing encore pire. Choisissez vos clients, évitez la circulation, survivez aux pannes soudaines et veillez au bonheur de vos passagers pendant un service de 30 minutes. Chaque bosse réduit vos gains. S'il vous plaît, ne renversez personne.

Description d’origine sur Steam

Bad car. Good intentions.

Your taxi has too much power, too little grip and a worrying relationship with its own steering wheel. Your passengers still expect to arrive on time.

Don't Hit Anyone is a single-player comedy driving game about earning a living in a car that really should have stayed in the garage. Slide through a low-poly city, watch for traffic and pedestrians, and try to finish your shift with money left over.

Choose the fare. Accept the consequences.

Dispatch offers three jobs at a time. Compare the pickup distance, route, deadline, fare and passenger's wishes before you commit. Take a nearby ride, chase an express bonus, carry something fragile or keep a demanding VIP comfortable. Tours need a photo stop; errands need a shop stop. Better pay can mean a harder ride.

The steering wheel has other plans.

A short warning is all you get before left and right swap, the throttle sticks, the brakes fade or the car starts pulling sideways. Adapt, slow down, or spend some of your hard-earned cash on a tow. Turbo can help with a deadline. The bill for a collision probably won't.

A city that pushes back.

Passengers walk to the door, climb in and close it before the ride begins. Cars react to impacts, street props can be knocked over, and your unreliable taxi coughs smoke and rattles through the streets. Scrapes, sparks, tyre trails and city sounds make the damage hard to ignore.

- A 30-minute shift across nine city districts, with changing light and repeatable fares.

- Six job types with different rewards, comfort targets and intermediate stops.

- Traffic, walking residents, physical boarding and visible collision reactions.

- Four recurring mechanical faults, an optional practice setting and reduced camera motion.

- Local shift checkpoints, separate city/effects volume controls and English menus and passenger dialogue.

Keep the passengers happy. Keep the fines down. And please, don't hit anyone.

Informations sur la démo et la sortie

Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.

Démo Steam, playtest et accès anticipé : quelle est la différence ?

Informations et visuels : Steam · Dernière vérification UTC