Starwrit
In arrivo
About the game
Accetta il mandato. Conquista il cielo. Riportali vivi. Combattimenti spaziali rapidi e interamente doppiati nei panni di un cacciatore di taglie: sfreccia sui canyon crepuscolari di Zhar-7, smantella una Porta-Alveare Vreen nodo dopo nodo, poi insegui nella foschia l'intermediario che la possiede e catturane la nave con il raggio traente. Vivo. Cinque navi, 27 armi.
Descrizione originale su Steam
Take the Writ. Win the sky. Bring them back alive.
Skim a dusk canyon at full boost with Vreen fighters on your six. Tear a 320-metre Hive-Carrier apart node by node, then run down the broker who owns it and haul his ship in on your tractor beam. Alive.Starwrit is fast, cinematic 3D space combat with a bounty contract behind every sortie and a fully voiced cast.
Writ I: The Hollow Broker
Skarr Vel'Qhan: broker, slaver, thief. The Ledger, the galaxy's bounty guild, wants him alive.[h3]Win the sky[/h3]
Low-level dogfights over the dusk deserts of Zhar-7: fly the canyon floor to cut the turret line on its rims, then stop the Stalker Walkers before they reach a crashed relief transport.
[h3]Bring down the Hive-Carrier[/h3]
Its hull shrugs off your guns, so burst its six plasma nodes to crack it open, then finish the core while its fighters come for you.
[h3]Run down the Broker[/h3]
The target bolts in the Tollwing, his moth-winged ship, and offers you double the bounty to go home. Turn him down, survive his tricks, break his drive and lock your tractor beam on: he goes into the pod alive, for the full bounty.
[h3]Every hunt starts in the Roost[/h3]
You fly as Captain Kade Varro, the navy ace discharged for refusing to bomb a refugee convoy. His creed: alive when possible, paid always, never break a writ. Read the dossier in his cliff hangar, take the briefing, then launch to orbit and through a Slipgate, all in-engine.
Build your hangar
- Five ships: start in the Kestrel, then earn the Bastion's front plating, the Nightjar's cloak, the Starling's four-target missile lock and the Sovereign's Hunter's Mark.
- Manoeuvres that grow with your hangar: the Bastion side-slips and barrel-rolls, the Nightjar adds the split-S and the afterburner dash, the Starling the Immelmann and the hover-brake, and the Sovereign flies them all, plus the kulbit.
- 27 ship weapons, from rail cannons and flak to torpedoes and drones.
- Five upgrade tracks on every ship, ten levels each.
- Five suits for the Captain to collect in the Suit Locker.
Hunt it again
- Five Heat levels, from Cold Trail to Wildfire. A bigger bounty is a harder hunt.
- Replays that pay in Credits and Hunter Rank, whole or one stage at a time.
- Daily and weekly Ledger challenges from Hunter Rank 3.
- 29 in-game achievements, none of them a grind.
- Arcade: endless waves over Zhar-7, with the Hive-Carrier on every fifth.
- Online score and Arcade leaderboards, split by ship, so a bigger ship never pushes a Kestrel pilot down.
- Keyboard and mouse, or a gamepad, with sized subtitles and colour-blind markers.
No in-game purchases
You buy Starwrit once. Every ship, suit, weapon and upgrade is bought with Credits and Coins you earn by playing: no coin packs, no passes, no loot boxes, no ads.





Informazioni sulla demo e sull’uscita
I dati del controllo attuale non confermano alcuna demo. Ciò non significa che il gioco non ne abbia mai avuta una; consulta la sua pagina Steam per verificarne la disponibilità attuale.
Demo di Steam, playtest e accesso anticipato: qual è la differenza?
Informazioni e immagini: Steam · Ultima verifica UTC