Mamka Said
À venir
About the game
Dru revient chercher ses affaires d'enfance. Mamka veut être remerciée. Un enfant sait des choses dont Dru ne se souvient pas... et la pièce ne cesse de la faire rapetisser. Un court roman visuel d'horreur psychologique sur la gratitude, les souvenirs incertains et le droit de partir.
Description d’origine sur Steam
Dru returns to Boro House to collect the belongings of a childhood she mostly knows through somebody else’s telling.
Cove—Dru’s guardian, whom she calls Mamka—remembers saving her. Bib, a child in the house, asks about rewards, doors, and being good.
As familiar objects return and the room seems to arrange itself around a smaller Dru, the story asks what care means when gratitude is expected in return. Mamka Said is a psychological horror story about uncertain memory and the right to leave.
Features
- A short, single-sitting psychological horror visual novel, with time to read and choose at your own pace.
- Themes of conditional care, coercion, uncertain memory, and the right to leave.
- Three distinct endings shaped by how you respond to gratitude, memory, and demands for obedience.
- Seven dialogue choices that decide how much of someone else’s version of your childhood you accept.
- Stylized character portraits, intimate close-ups, and an uncanny nursery that makes familiar objects feel wrong.
- Detuned lullaby fragments, creaking wood, radiator hum, and uneasy pauses that turn comfort into pressure.





Informations sur la démo et la sortie
Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.
Démo Steam, playtest et accès anticipé : quelle est la différence ?
Informations et visuels : Steam · Dernière vérification UTC