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The Last Shop Before Kingsfall

即将推出

Ilhan Kilinc收录日期 Oct 16, 2026

About the game

在这款温馨的第一人称中世纪商店模拟游戏中,经营通往 Kingsfall 路上的最后一家商店。为货架补货、制定价格,并为途经此处的英雄整备装备。他们都有自己的名字。在外面的世界,他们可能会永久死亡。你卖给他们的东西,将决定谁能回来。

Steam 原始说明

The last shop before the road gets dangerous

Hearthstep is a handful of houses, a well and one shop: yours. Every hero heading for Kingsfall walks past your door, and what they carry when they leave is whatever you sold them.

The Last Shop Before Kingsfall is a first-person shop sim in a low poly medieval fantasy town. Order your wares, put them on the shelves by hand, name your price and ring up each sale at the counter. Then close up, sleep, and find out at dawn who made it home.

Run the shop your way

  • Stock by hand. Swords, axes, bows, shields, armor, helms, potions and charms: more than a hundred wares, each one placed on a rack, table, stand or showcase by you.

  • Set every price. Buy at wholesale, sell for what the town will bear, and haggle with the customers who think you are asking too much.

  • Watch the door. Not everyone who comes in means to pay.

  • Furnish and grow. Buy furniture from the carpenter, add rooms from the builder's plans, and hire help when one pair of hands is no longer enough.

Heroes with names

The adventurers who shop with you are not faceless customers. They have names, trades and a guild rank, and they come back, if they come back at all. Send them out well equipped and they return with stories, coin and the occasional relic. Send them out badly equipped and their name goes on a plaque in the memorial tower. Death is permanent.

A town that grows with you

Earn the crown's notice and a royal decree arrives. Hearthstep grows from a hamlet into a walled town: an inn where you can listen to rumours and lose your takings at dice, a smithy that forges relics, a marketplace, a shrine, and neighbours with requests of their own.

Wares you cannot simply order

The order book is only the start. Some wares are earned by mastering a trade, some are taught by townsfolk in return for a favour, some are left lying where only a curious shopkeeper would look, and a few come back from expeditions as relics that must be forged before they can be sold.

Features

  • First-person shopkeeping: stock, price, sell and haggle

  • Named heroes who can die for good, and a memorial that remembers them

  • A medieval town that grows in stages by royal decree

  • Furniture, shop rooms and a hired clerk

  • Townsfolk tasks, hidden finds and secret wares

  • A cozy tycoon with something real at stake

试玩版与发售信息

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