Holdover – Long Range Sniper Simulator
即将推出
About the game
一款基于真实外弹道学打造的远距离射击模拟游戏。判断风势,等待两阵风之间的平静时刻。射击后,你可以通过3D画面查看弹道,以及风将子弹吹向了哪里。目标包括钢板和环形靶。没有战斗,也没有血腥内容。
Steam 原始说明
Long-range precision shooting
HOLDOVER is a shooting sim for people who like reading wind and judging distance. You lie at the firing point, and through the scope the target across the slope is barely wider than one mark on your reticle. You make one last correction and breathe out. Then the shot, and a noticeable wait before the bullet gets there.You shoot at steel and ring targets. There's no combat and no blood.
Wind and patience
In many games, wind is a number at the edge of the screen and the bullet lands roughly where the reticle sits. Here, that's where the work starts. Every shot is computed with real exterior ballistics. Nothing is rolled. At long range, a light breeze is enough for a miss. You read the wind from the landscape and the windsock. Often the best call is to stay down and wait for the lull between two gusts.Gear like at the range
The riflescope has elevation and windage turrets with real clicks, and what you've dialed shows on screen. Reticles come in mrad or MOA. You have instruments for wind and distance, but no calculator that turns their readings into a hold. How much you set up yourself before the shot is your call. Technical terms are explained in plain words, so you don't need to be a competitive shooter. Units can be metric or US.After the shot
You can look at every shot afterwards as a 3D trajectory. Turn the view around and follow the path to see where the wind pushed the bullet and how far it dropped. That tells you whether the miss came from the wind or from the range.Out there
The firing points sit in different landscapes, some among trees, some open above a wide valley. Each one has its own light and its own wind. When the sun is low, haze hangs over the valley and the targets get harder to make out.Non-violent
People and animals are never targets. There are no injuries and no blood.Early Access
HOLDOVER launches in Early Access and is still early in development. The interface is in English and German, with more languages to follow. What gets added after launch depends partly on feedback from the first players. This page will show more of the game in the weeks before release.





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信息与图片:Steam · 最后检查 UTC