TryNextGameTrouvez votre prochain jeu
FR
← Retour aux découvertes

Planets in a Box

À venir

GreenleafDécouvert le Oct 17, 2026

About the game

Faites s'entrechoquer des planètes dans un simulateur physique en temps réel. Observez un monde de la taille de Mars percuter la jeune Terre, les débris former un disque puis une nouvelle lune, et les marées étirer les astres et accélérer leur rotation. Jusqu'à 4 millions de particules sur votre processeur graphique. Enregistrez les données brutes de la simulation et rejouez-la sous n'importe quel angle et à la vitesse de votre choix.

Description d’origine sur Steam
Crash planets into each other and watch what happens.

Planets in a Box is a real-time simulator of planetary collisions. Every planet is made of thousands to millions of particles of rock and iron that pull on each other with gravity, collide, heat up and splash. Watch a young Earth get hit by a Mars-sized body, see molten debris spread into a disk and a new moon gather in orbit.

Recreate the birth of the Moon

Start with the classic giant-impact scenario: a Mars-sized planet strikes the early Earth at an angle. Follow the impact, the glowing debris and the disk that forms around the planet afterwards.

Try your own collisions

Choose a grazing hit-and-run, a dead-centre head-on impact, or a cold, rotating dust cloud collapsing into a planet with clumps in orbit. Change the masses, impact angle, speed, core size and spin before you start.

Watch tidal forces at work

Gravity acts on every particle, so tides come for free. Send a planet on a close flyby and watch it stretch into an egg and leave spinning. Put a moon in a close orbit and see it turn one face to its planet, or watch a fast-spinning planet push its moon outward. Bodies that come too close are torn apart into streams of debris.

Build your own system

Start from empty space and add planets, the Moon or custom bodies. Put them in orbit, shoot a body at a planet, or select any clump and drag arrows to change its velocity and spin.

Look inside

Cut the planets open with a section plane to see the iron core and the mantle. Colour the material by type, temperature or density, or show realistic planet textures. Select any clump to see its mass, speed and spin.

Record and replay

Record the full simulation data, every particle in every frame, even for runs with millions of particles. Afterwards, replay it from any angle at any speed: fly the camera around the impact, slow down the moment of contact or race through the hours of debris settling into a moon. Export the replay as a video up to 4K, or save high-resolution pictures.

Control time

Pause, rewind the last moments, speed up or slow down the simulation. Choose anywhere from a few thousand to two million particles to balance detail and speed.

How it works

Planets in a Box uses smoothed-particle hydrodynamics (SPH) with self-gravity, running entirely on your graphics card. Rock and iron follow simplified equations of state, so planets compress, heat up and flow.

Planets in a Box is made for exploration and learning. The physics is simplified to run in real time and is not a research tool; results depend on the number of particles and the model assumptions.

No ads, no account, no microtransactions. Works offline.

Informations sur la démo et la sortie

Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.

Démo Steam, playtest et accès anticipé : quelle est la différence ?

Informations et visuels : Steam · Dernière vérification UTC