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Planets in a Box

Demnächst

GreenleafEntdeckt Oct 17, 2026

About the game

Lasst in einem Echtzeit-Physiksimulator Planeten aufeinanderprallen. Beobachtet, wie eine marsgroße Welt die junge Erde trifft, sich Trümmer zu einer Scheibe verteilen und ein neuer Mond entsteht, während Gezeitenkräfte Welten verformen und ihre Rotation beschleunigen. Bis zu 4 Millionen Partikel auf eurer GPU. Zeichnet die Rohdaten der Simulation auf und spielt sie aus jedem Winkel und mit beliebiger Geschwindigkeit ab.

Originalbeschreibung auf Steam
Crash planets into each other and watch what happens.

Planets in a Box is a real-time simulator of planetary collisions. Every planet is made of thousands to millions of particles of rock and iron that pull on each other with gravity, collide, heat up and splash. Watch a young Earth get hit by a Mars-sized body, see molten debris spread into a disk and a new moon gather in orbit.

Recreate the birth of the Moon

Start with the classic giant-impact scenario: a Mars-sized planet strikes the early Earth at an angle. Follow the impact, the glowing debris and the disk that forms around the planet afterwards.

Try your own collisions

Choose a grazing hit-and-run, a dead-centre head-on impact, or a cold, rotating dust cloud collapsing into a planet with clumps in orbit. Change the masses, impact angle, speed, core size and spin before you start.

Watch tidal forces at work

Gravity acts on every particle, so tides come for free. Send a planet on a close flyby and watch it stretch into an egg and leave spinning. Put a moon in a close orbit and see it turn one face to its planet, or watch a fast-spinning planet push its moon outward. Bodies that come too close are torn apart into streams of debris.

Build your own system

Start from empty space and add planets, the Moon or custom bodies. Put them in orbit, shoot a body at a planet, or select any clump and drag arrows to change its velocity and spin.

Look inside

Cut the planets open with a section plane to see the iron core and the mantle. Colour the material by type, temperature or density, or show realistic planet textures. Select any clump to see its mass, speed and spin.

Record and replay

Record the full simulation data, every particle in every frame, even for runs with millions of particles. Afterwards, replay it from any angle at any speed: fly the camera around the impact, slow down the moment of contact or race through the hours of debris settling into a moon. Export the replay as a video up to 4K, or save high-resolution pictures.

Control time

Pause, rewind the last moments, speed up or slow down the simulation. Choose anywhere from a few thousand to two million particles to balance detail and speed.

How it works

Planets in a Box uses smoothed-particle hydrodynamics (SPH) with self-gravity, running entirely on your graphics card. Rock and iron follow simplified equations of state, so planets compress, heat up and flow.

Planets in a Box is made for exploration and learning. The physics is simplified to run in real time and is not a research tool; results depend on the number of particles and the model assumptions.

No ads, no account, no microtransactions. Works offline.

Informationen zu Demo und Veröffentlichung

In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.

Steam-Demo, Playtest und Early Access: Was ist der Unterschied?

Informationen und Bilder: Steam · Zuletzt geprüft UTC