Westward Once More
Demnächst
About the game
A turn-based strategy roguelite inspired by Journey to the West. Pick routes, recruit Guardians, swap scriptures, and command every turn by hand. Each wipe burns a life lamp; lose them all and the run ends — but your merit survives into the next reincarnation.
Originalbeschreibung auf Steam
Stake Your Lives and Retrace the Journey to the West
You do not play as Tang Sanzang, but as the reincarnation of the Golden Cicada—a figure who occupies a role similar to his. Lead your guardians to retrace the Journey to the West: choose your path across node-based maps, and through manual turn-based combat, Life Lamp limits, and reincarnation progression, gradually uncover the truth behind the Golden Cicada’s cycles of rebirth.
Core Gameplay
Manual Turn-Based Combat
No auto-battle. No idle play. Each turn, you decide who acts first, whom to attack, and which divine ability to use. Aggro and karma determine where enemies direct their attacks; the mutual countering of the Five Elements determines damage; and bosses change tactics in phases, forcing you to constantly weigh offense against survival.
Switch Scriptures to Change Your Playstyle
The protagonist can switch scriptures, changing the style of the entire battle.
Route Choice, Not Linear Progression
Each region is a node map. The path you take determines which enemies you encounter, which guardians you can recruit, and which artifacts you obtain. It also affects the Heavenly Dao and ending branches.
Life Lamps: Your “Several Lives”
You begin with a number of Life Lamps. A total party wipe in battle consumes one lamp; when all lamps are extinguished, the run ends.
Guardian Recruitment and Squad Building
The protagonist is fixed, while guardians are recruited each run. Every run offers different guardians, routes, and scriptures, so your team composition changes accordingly.
Reincarnation, Not a Full Reset
The end of a run is not a return to zero. After settlement, you gain merit, which is used to unlock scriptures, guardians, higher Life Lamp limits, and new routes—you grow stronger through accumulation and choices, not through single-run luck.
Art Style
A blend of Chinese-style murals, shadow puppetry, and ink painting.
About This Game
A buy-to-play indie game with no microtransactions, no ads, no stamina system, and offline play.






Informationen zu Demo und Veröffentlichung
In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.
Steam-Demo, Playtest und Early Access: Was ist der Unterschied?
Informationen und Bilder: Steam · Zuletzt geprüft UTC