Void Horizon
Demnächst
About the game
Ein Twin-Stick-Arena-Bullet-Hell. Fliege 14 Schiffe mit charakteristischen Waffen durch eine Kampagne mit 12 Stufen, endlose Sektoren, einen 20-minütigen Arcade-Lauf im Survivor-Stil und einen Boss Rush. Gestalte jeden Lauf mit Verbesserungen und riskanten Schwarzmarktgeschäften – allein oder im lokalen Koop.
Originalbeschreibung auf Steam
Enemies pour in from every edge of the screen. Steer with one stick, aim with the other, and thread the gaps in their bullet patterns. Void Horizon is a fast arena shooter where every run builds a different ship.
Four ways to fly
Campaign: twelve stages and eight named bosses, from TETRA to the VOID MOTHER, a mothership that keeps coming back to finish what she started. Between the bosses fly three old-school vertical-scrolling sorties and a Galaga-style challenge stage.
Endless: sector after sector, each one hotter than the last and each ending in a boss fight and a warp to a new sky.
Arcade: survive 20 minutes against the horde. Run up to six of eleven weapons at once, evolve them, and face four elites, each a different fight.
Boss Rush: clear the campaign, then fight all eight bosses back to back.
Build your run
Each boss you beat brings an upgrade board: raise FIREPOWER, ENGINES or BARRIER, or bolt on one of twelve passive systems.
Strike a Black Market deal: take a curse for a big payout.
Graze bullets and chain kills to charge Overclock, then turn the enemy fire around you into gold.
Fourteen ships
Every hull flies its own signature weapon, from the Vulcan to beams, drones, flames and lightning.
Spend salvage from your runs to unlock new ships and colour schemes.
Buy permanent upgrades in the Workshop.
Clear the campaign to unlock the VETERAN and VOID difficulties.
Local co-op
Bring a friend to Campaign and Endless on one shared screen. Hover over a downed partner's wreck for two seconds to bring them back.
Play your way
Full controller support, mouse and keyboard, or keyboard only.
Optional auto-fire and auto-aim.
Screen shake and flash sliders, an optional enemy-spawn warning, and a choice of reticle colours and sizes.






Informationen zu Demo und Veröffentlichung
In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.
Steam-Demo, Playtest und Early Access: Was ist der Unterschied?
Informationen und Bilder: Steam · Zuletzt geprüft UTC