Neon Siege
Yakında
Oyun hakkında
Noktaları birleştir, çizgileri kapat ve içeride kalan her şeyi yok et: gerçek zamanlı, dalga tabanlı bir roguelite. Dalgalar arasında, her koşuda prosedürel olarak oluşturulan devasa bir yetenek ağacını genişlet.
Steam’deki orijinal açıklama
Neon Siege is a real-time, wave-based roguelite. Enemies descend toward your core, and each one that gets through costs HP.
Connect dots into lines. When a line closes a loop, every enemy caught inside takes damage. Over 20 enemy types, from fast chasers to reviving, mirroring and shielded foes, keep the field crowded, and some drop power-ups you can grab mid-wave.
Spend talent points between waves on a massive talent tree generated procedurally every run. Expansion nodes grow the tree wherever you buy them, letting you shape it around the build you want. By the end of a run you'll have bought over a hundred upgrades, and no two builds end up the same.
The Drawer draws freehand lines to trap enemies.
The Fencer gathers dots and plants them as posts to fence enemies in.
The Shaper stamps whole shapes instead of tracing lines.
The Last draws only straight lines and has a single life, but grows stronger with every kill.
Each character has their own progression: as they level up, they unlock starting abilities that join your build from the very first wave.
Five stages, each with its own enemies, look and boss. Every stage has five mastery levels that stack a new challenge on top of the last, and beating one unlocks new stages, new characters and permanent upgrades.






Demo ve çıkış bilgileri
Güncel kontrol verilerinde doğrulanmış bir demo yok. Bu, oyunun hiçbir zaman demosu olmadığı anlamına gelmez; en güncel bilgiyi Steam sayfasından kontrol edin.
Bilgi ve görseller: Steam · Son kontrol UTC



