Neon Siege
Em breve
About the game
Liga os pontos, fecha as linhas e destrói tudo o que ficar lá dentro: um roguelite em tempo real baseado em vagas. Entre vagas, expande uma enorme árvore de talentos, gerada de forma procedimental em cada partida.
Descrição original no Steam
Neon Siege is a real-time, wave-based roguelite. Enemies descend toward your core, and each one that gets through costs HP.
Connect dots into lines. When a line closes a loop, every enemy caught inside takes damage. Over 20 enemy types, from fast chasers to reviving, mirroring and shielded foes, keep the field crowded, and some drop power-ups you can grab mid-wave.
Spend talent points between waves on a massive talent tree generated procedurally every run. Expansion nodes grow the tree wherever you buy them, letting you shape it around the build you want. By the end of a run you'll have bought over a hundred upgrades, and no two builds end up the same.
The Drawer draws freehand lines to trap enemies.
The Fencer gathers dots and plants them as posts to fence enemies in.
The Shaper stamps whole shapes instead of tracing lines.
The Last draws only straight lines and has a single life, but grows stronger with every kill.
Each character has their own progression: as they level up, they unlock starting abilities that join your build from the very first wave.
Five stages, each with its own enemies, look and boss. Every stage has five mastery levels that stack a new challenge on top of the last, and beating one unlocks new stages, new characters and permanent upgrades.






Informações sobre a demo e o lançamento
Os dados da verificação atual não confirmam nenhuma demo. Isto não significa que o jogo nunca tenha tido uma; consulta a página do Steam para saberes a disponibilidade atual.
Demo do Steam, teste de jogo e acesso antecipado: qual é a diferença?
Informações e imagens: Steam · Última verificação UTC



