Neon Siege
In arrivo
About the game
Collega i punti, chiudi le linee e annienta tutto ciò che rimane al loro interno: un roguelite in tempo reale basato su ondate. Tra un'ondata e l'altra, espandi un enorme albero dei talenti generato proceduralmente a ogni partita.
Descrizione originale su Steam
Neon Siege is a real-time, wave-based roguelite. Enemies descend toward your core, and each one that gets through costs HP.
Connect dots into lines. When a line closes a loop, every enemy caught inside takes damage. Over 20 enemy types, from fast chasers to reviving, mirroring and shielded foes, keep the field crowded, and some drop power-ups you can grab mid-wave.
Spend talent points between waves on a massive talent tree generated procedurally every run. Expansion nodes grow the tree wherever you buy them, letting you shape it around the build you want. By the end of a run you'll have bought over a hundred upgrades, and no two builds end up the same.
The Drawer draws freehand lines to trap enemies.
The Fencer gathers dots and plants them as posts to fence enemies in.
The Shaper stamps whole shapes instead of tracing lines.
The Last draws only straight lines and has a single life, but grows stronger with every kill.
Each character has their own progression: as they level up, they unlock starting abilities that join your build from the very first wave.
Five stages, each with its own enemies, look and boss. Every stage has five mastery levels that stack a new challenge on top of the last, and beating one unlocks new stages, new characters and permanent upgrades.






Informazioni sulla demo e sull’uscita
I dati del controllo attuale non confermano alcuna demo. Ciò non significa che il gioco non ne abbia mai avuta una; consulta la sua pagina Steam per verificarne la disponibilità attuale.
Demo di Steam, playtest e accesso anticipato: qual è la differenza?
Informazioni e immagini: Steam · Ultima verifica UTC



