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Neon Siege

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Pelion GamesDécouvert le Oct 26, 2026

About the game

Reliez les points, fermez les lignes et anéantissez tout ce qu'elles encerclent dans ce roguelite en temps réel fondé sur des vagues. Entre celles-ci, développez un immense arbre de talents généré de manière procédurale à chaque partie.

Description d’origine sur Steam

Neon Siege is a real-time, wave-based roguelite. Enemies descend toward your core, and each one that gets through costs HP.

Connect dots into lines. When a line closes a loop, every enemy caught inside takes damage. Over 20 enemy types, from fast chasers to reviving, mirroring and shielded foes, keep the field crowded, and some drop power-ups you can grab mid-wave.

Spend talent points between waves on a massive talent tree generated procedurally every run. Expansion nodes grow the tree wherever you buy them, letting you shape it around the build you want. By the end of a run you'll have bought over a hundred upgrades, and no two builds end up the same.

  • The Drawer draws freehand lines to trap enemies.

  • The Fencer gathers dots and plants them as posts to fence enemies in.

  • The Shaper stamps whole shapes instead of tracing lines.

  • The Last draws only straight lines and has a single life, but grows stronger with every kill.

Each character has their own progression: as they level up, they unlock starting abilities that join your build from the very first wave.

Five stages, each with its own enemies, look and boss. Every stage has five mastery levels that stack a new challenge on top of the last, and beating one unlocks new stages, new characters and permanent upgrades.

Informations sur la démo et la sortie

Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.

Démo Steam, playtest et accès anticipé : quelle est la différence ?

Informations et visuels : Steam · Dernière vérification UTC