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DAYON

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Studio MonoworksDescubierto Oct 27, 2026

About the game

DAYON is a sandbox online open-world game set in a near-future city enclosed by a massive wall. Life, ownership, combat, and exploration exist within one persistent world. Build your own life and stories in a city that changes with real-world time.

Descripción original de Steam

An Open World Where You Can Live However You Want.
A Unique Progression System Built Around Dozens of Skills, Not Levels.

"Live however you want."

DAYON features a unique progression system where your character's identity is determined by dozens of skills rather than levels or predefined classes. The skills you learn and combine shape your character's abilities, role, and way of life.

Train in firearms, tactics, parkour, and defense to become the ultimate hunter, hunting Scourge every night.

Learn fishing, cooking, and bargaining skills to enjoy night fishing, decorate your own hideout, and live a leisurely life.

Train in stealing, stealth, and disguise to follow the path of a notorious thief who targets other players' possessions.

Learn mechanical knowledge and taming skills to make old robots your companions and explore dangerous areas, or train in first aid and medicine to become a professional rescuer who saves fallen teammates in battle.

You don't have to engage in combat or take risks. You can find work and earn money in the city, own a home and vehicles, build relationships with other players, and create your own daily routine.

Which skills you learn, which path you take, and who you choose to become are entirely up to you.

There is no fixed progression path that everyone must follow in DAYON. The life you choose becomes your character's progression.

The City Within the Massive Wall, PORTRANE

DAYON is a sandbox online open-world game where life and ownership, combat and exploration take place in a single persistent world.
Portlane is a near-future metropolis surrounded by a massive wall, isolated from the outside world.
With an urban area of approximately 16 km² and a total of 512 km of sidewalks accessible to players, it is a massive city being developed from the outset to accommodate tens of thousands of players simultaneously in the same space.

The city will be a densely packed world featuring hideouts and buildings that players can own, PvE mission areas, lawless PvP zones, shops, and a wide variety of content.

A Living, Breathing City

The city of DAYON is more than just a backdrop.

Day and night follow real-world time, while crowds, traffic, building lights, and certain events and missions change depending on the time of day.

Residential and commercial districts naturally connect with unstable areas affected by crime, as well as closed-off and abandoned zones where exploration and combat take place.

A Sandbox Shaped by Its Systems

The freedom DAYON aims for is not simply about increasing the number of activities available.

Players, NPCs, vehicles, physics, combat, and life systems interact with one another, creating situations that cannot be fully produced through predetermined sequences alone.

Rather than simply consuming content in a prescribed way, players are free to act within the city, encounter unexpected situations, and create their own stories — one of the core experiences DAYON is built around.

Live, Take Risks, and Come Back

The city is a place where your home, vehicles, equipment, and skills continue to accumulate over time.

In dangerous areas, players can find new resources and opportunities through combat and exploration, then return to the city and invest in what they have built. Life and combat are designed not as separate forms of content, but as parts of a single continuous gameplay loop.

A World Expanding Beyond the Wall

The initial Early Access release will focus on life within DAYON, including combat, ownership, and character progression.

As development continues, new districts and activities will be added to the city, eventually expanding the playable world toward the massive wall and the regions beyond it. The wall is not simply a map boundary, but a physical structure that exists within the world itself, separating DAYON from the outside world.

Información sobre la demo y el lanzamiento

Los datos de la comprobación actual no confirman ninguna demo. Esto no significa que el juego nunca haya tenido una; consulta su página de Steam para conocer la disponibilidad actual.

Demo de Steam, prueba de juego y acceso anticipado: ¿cuál es la diferencia?

Información e imágenes: Steam · Última comprobación UTC