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CYBER ORBADIER BULBUS MACHINA

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Joni PandaScoperto Oct 16, 2026

About the game

I Bulbus Machina sono stati costruiti per combattere una lunga guerra riutilizzando l'equipaggiamento sottratto ai nemici. Guidane quattro nelle profondità delle fabbriche avversarie in questo GDR tattico roguelike con mech. Distruggerai l'equipaggiamento nemico per vincere in fretta oppure lo disattiverai per impadronirtene? Scegli le armi e sostituisci l'equipaggiamento usurato con ciò che recuperi.

Descrizione originale su Steam

The Bulbus Machina were built to fight a long war by reusing equipment taken from their enemies.

Lead four of them into the enemy's factories and push deeper, claiming the gear of every enemy you defeat.

Take enemy gear and keep fighting

Win a battle and you can carry off the equipment of the enemies you defeated, then mount it on your own machines.

There is no ammo in this game. Every shot wears down the weapon itself. Sooner or later your weapons will wear out, so taking gear from the enemy is how you survive.

Destroy it, or take it?

Destroyed equipment can't be salvaged. A broken part explodes, takes nearby parts with it, and is gone for good.

EM attacks can disable enemy equipment without destroying it. Anything you disable is yours to take after the battle.

Destroy it to win faster, or disable it and take it? Look at what you're up against and how worn your own gear is, then choose your weapon.

Worn-out gear can be a danger, too

Attacks never miss. Every hit lands on some part of the target, and the same goes for enemy attacks.

Charge in carrying a weapon that's about to break, and the explosion might take out your own machine.

Even with every weapon gone, you can still ram. Ramming costs a little of your own core, but ram an enemy that has lost all of its equipment and you absorb everything left in its core, destroy it in one blow, and repair your own core.

Just remember: enemies can do the same to you.

The way you fight becomes your strength

Your core is watching how you fight.

How you shoot, how you defend, how you burn through your gear. Meet a condition and you gain an upgrade on the spot. Upgrades aren't picked from a list. The way you fight is the condition.

At some point you'll notice your machines have grown stronger. Open the record, and the reason is written there.

Habits that started by chance gradually become a style you play on purpose.

Scrap gear for mod chips

You can only carry so much. Scrap the gear you don't need and turn it into mod chips.

Mod chips can add traits like "Sturdy" to your equipment, repair worn-out gear, bring stopped machines back online, or speed up your core's learning. But every repair lowers the equipment's performance a little.

What to take, what to keep, what to scrap: the choice is yours.

Pixel art graphics. FM-synthesized sound effects.

Informazioni sulla demo e sull’uscita

I dati del controllo attuale non confermano alcuna demo. Ciò non significa che il gioco non ne abbia mai avuta una; consulta la sua pagina Steam per verificarne la disponibilità attuale.

Demo di Steam, playtest e accesso anticipato: qual è la differenza?

Informazioni e immagini: Steam · Ultima verifica UTC