Gravity: Orbital Arena
近日発売
About the game
すべての天体が引力を持ち、すべての弾が軌道を曲げる、2~6人用のベクター風宇宙対戦ゲーム。多角形の天体間を飛び、着陸して戦車へ変形し、チャージ弾を惑星の周囲へ放って任意のタイミングで起爆しましょう。一撃で撃破。1つの画面で、フレンドやAIボット、またはその両方と遊べます。
Steamの原文説明
One hit. Every shot counts.
Gravity: Orbital Arena is a glowing, old-school arena duel for two to six players where one hit is all it takes. Pilots fight across polygon worlds that tug at everything near them — ships, shells and asteroids alike — so a straight line is never the shortest way to a kill. Rounds are quick, the controls are three buttons, and the rematch is one press away.
Features
- Gravity does the aiming. Every world bends your flight path and your shots. Slingshot around a rock, or lob a shell over one into someone hiding behind it.
- Land and become a tank. Touch down gently on any world to refuel and swing a turret. Touch down too hard and you're a crater.
- Charge and detonate. Hold to charge a shell, release to fire, then trigger it remotely at the perfect moment. Blasts don't care whose side you're on — yours included.
- Asteroids drift and split. They tumble through the arena with a pull of their own and break apart when hit.
- Fresh levels every match. Each match generates a new layout, so no two arenas are the same.
- First to three. Win three rounds to take the match.
Play together, on one screen
- 2–6 players on a single screen: up to six humans, or fill the empty seats with bots.
- Keyboards and gamepads. Three keyboard layouts side by side (WASD, arrows, IJKL), or plug in controllers.
- Nine AI personalities. Hunters, Snipers, Artillery, Kamikazes and more, each at easy or hard, so a solo practice session still bites back.
- Rotate, thrust, fire. That's the whole control scheme.





体験版と発売について
現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。
情報・画像:Steam · 最終確認 UTC