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The Beaten Track

体験版あり

Mildly Interesting Games掲載日 Oct 16, 2026

About the game

古い四輪駆動車で、プロシージャル生成される果てしない大地をオフロード走行しよう。道路も標識もなく、あるのは草原、森、砂漠、ジャングル、雪、そして海だけ。すべてのタイヤが跡を残し、大勢のドライバーが道を作っていく一つの共有世界で、隠されたキャンプ地を見つけ、名前を付けて、自分のものにしよう。

Steamの原文説明


The Beaten Track is a relaxed off-road exploration game. Take an old, loaded-up 4x4 across an endless, procedurally generated land: meadows and autumn woods, winding rivers and mountain passes, and further out deserts, jungles, snowy tundra, volcanic fields and the sea.

Nothing points the way. Pick a hill, look over it, and see what's in the next valley. Somewhere out there, hidden campsites are waiting to be found, and you're not the only one looking.

An endless world to discover

  • Every world grows from a seed: rivers that wind for kilometers, waterfalls that thunder into deep pools, canyons with ramps out, natural stone arches and mountains worn into ravines.
  • Glaciers and frozen waterfalls in the far north, table mountains and red rock arches in the desert, deep blue sinkholes in the jungle, and old volcanoes with lakes in their craters.
  • Rocky coasts and long beaches, where the sea rolls in and breaks on the sand.
  • Caves wind deep under the mountains. Find the way through, and if you're the first out the other side, the cave carries the name you give it.
  • A soft, painterly low-poly look: warm light, cool shadows and hills fading into the haze.
  • Fish leap at the waterfalls, reeds and irises line the rivers, and willows lean out over the water.
  • Your map only shows where you've been, so every drive fills in a little more of it.

No roads. Only challenges.

Your truck is slow, heavy and stubborn, and the land doesn't make it easy. Shift into low range to crawl up steep slopes and over rocks and ledges, ford rivers at the shallow spots (or flood the engine trying), plough through mud, deep snow and soft sand, and hunt for the one ramp out of a canyon. When the wheels give up, hook the winch onto a tree or a rock and pull yourself out. Your tires leave real tracks that deepen into ruts, and your truck gets caked in mud, dust or snow, until the next river or rain shower rinses it off.

Find a hidden campsite. Name it. Claim it.

Campsites are rare, and nothing on screen marks them. You learn to spot them: an open clearing, a striking landmark, dancing lights, the sound of the place coming alive. Drive into the middle, give it a name and make camp. From then on it's on the map with your name, your city and your flag, and you can travel back to it whenever you like.
  • Many kinds of campsite and landmark, from an old giant tree and a stone circle to hidden falls, a sea arch and a frozen pond.
  • Everyone who drives in later sees who discovered it, and as the camp grows, its finder earns a share of what is spent there.

Haul, build and earn

Here and there a crate lies out in the land, glowing softly and humming to itself. Load it up and bring it to any camp to cash it in. A golden one is worth far more, but everyone nearby can hear you carrying it, and a crate is only yours once you've brought it in.

Every camp is a village with room to grow. Build a shop on one of its plots, and the planks and stone it needs become contracts for any driver: take one in the village that wants the goods, load up at a sawmill or a quarry, and haul it in before the time runs out. Once the shop stands, a share of everything it sells is yours, also while you're off exploring. Raise more, and your credits keep coming in.

Spend your credits at the shops: more pull, tougher tyres, brighter lamps and colored headlights that other drivers see at night. The paint shop at Base Camp has paints and liveries, and lets you swap the old wagon for a pickup with an open bed. Far out in the land lie a few towns, whose contract boards show what the villages around them need, and where forest or rock is close, you can raise a sawmill or a quarry of your own, and earn from every load another driver hauls from it.

Storms roll in. Night falls.

A full day passes in 48 minutes, on one clock shared by every player. Watch the sun set over the hills, drive by headlight under the stars and a full moon, and get caught in valley fog, drizzle, thunderstorms, sandstorms, blizzards or hail. Rain soaks the ground, snow settles on everything, and every climate has weather of its own. With some luck a rainbow follows the shower, or the northern lights ripple over the snow.

One shared world

Everyone who plays the same world drives in the same land. No lobby, no log-in: just start driving.
  • Meet other drivers out in the land: drive side by side, honk, give a stuck truck a push.
  • Camps made by others appear on your map. Drive in, and their tents are already standing.
  • Make camp together: everyone nearby joins in.
  • Lay out a trail of your own, gate by gate, and other drivers race your time. Every driver who finishes it earns you credits.
  • Every tire counts. Where many drive, a track is born: the grass flattens, the ground wears down and real paths appear across the land.
No connection? Keep driving. Your tracks and camps are shared as soon as you're back online.

Features

  • An endless, procedurally generated off-road world
  • Day-night cycle and dynamic weather, shared by all players
  • Hidden campsites to discover, name and claim, with travel between camps
  • Caves to find your way through, and to name
  • Your own shops, sawmills and quarries that earn you credits from every sale and every load
  • A winch for when the wheels give up
  • Upgrades, paints, liveries and colored headlights, and a pickup with an open bed
  • Trails to lay out and race, with records to beat
  • Shared trails, camps and live drivers in one world, or play offline
  • Photo mode and a cinematic camera that finds its own shots of your truck
  • Over a hundred achievements and world leaderboards
  • A soundtrack that follows the land and the time of day, with music of its own for rare moments
  • Keyboard or controller, with remappable controls, and HDR on screens that support it

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