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Castle Back

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VOXEL LABDécouvert le Oct 9, 2026

About the game

Empilez les éléments d'une forteresse sur le dos d'une bête gigantesque, puis regardez-la combattre. Chaque bloc a un poids : brisez un support et tout ce qu'il soutenait s'effondrera. Un adorable roguelite voxel en combat automatique, avec trois bêtes, des boss gigantesques et une histoire au coin du feu.

Description d’origine sur Steam


Castle Back is a single-player voxel auto-battler roguelite. Every fortress rides on the back of a giant wandering beast. Buy blocks, stack them on your beast's back and send it into battle. Once the battle starts, your fortress fights on its own: you win or lose by how you built it.


Nothing floats, and nothing is free to stack. Each block carries the load above it, and a block that carries too much gives way before it breaks. Hit the supports and everything they held falls: blocks crash down, crush what is below, and every falling block damages that fortress's Heart.
  • The Quarry Mortar aims for the foot of the tallest tower. Dig out the base and the whole tower comes down
  • Explosions and collapses set each other off, fire spreads through wood and cloth, lightning arcs into neighboring blocks
  • Chain your fortress to the beast, or keep heavy blocks low: your own towers can fall too




  • 58 blocks: walls, cannons, catapults, mortars, harpoons, bells, water tanks, war drums and more
  • Stack two identical blocks to merge them: two ★1 make a ★2, two ★2 make a ★3
  • 10 hidden recipes: put the right two blocks side by side and they fuse into something new
  • In the build phase, hover any block to see what would fall with it, and how much it would hurt the Heart
  • Material sets, reloaders and floor buffs reward blocks that work together




  • 38 relics that bend one rule each, including boss relics with a real cost
  • Branching roads: elite fortresses with weather, villages to rest or forge, events told by your crew
  • A bounty on every fight, a hard road for more gold, interest for the gold you keep


  • Domba the Turtle: a sturdy bottom row that digs in and holds the line
  • Captain Pincer the Crab: wide and low, with an armored front column
  • Tuft the Mammoth: narrow and tall, built to bombard from above (joins through the story)
From your first camp on, feed your beast between fights and it grows: a new floor, or a wider back.


The Mason Turtle Queen rebuilds what you break. The Cloud-Eating Sky Whale floats above your low guns. The Rotten Citadel of the Cradle stands on roots that heal its Heart. Each one asks for a different fortress.




Cross a world that already fell, three acts to the end of the road. Between expeditions, Anvil, Barley and Whistle share their stories by the campfire, one chapter at a time, 18 in all. Each chapter opens something new: blocks, the mammoth, new roads. Keep playing and the Daily Challenge and fortress-code duels open up; after the ending, Collapse levels 1–5 make the road harder.

Informations sur la démo et la sortie

Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.

Démo Steam, playtest et accès anticipé : quelle est la différence ?

Informations et visuels : Steam · Dernière vérification UTC