渊生 ABYSSAL
有试玩版
About the game
在黑暗的2D生态系统中狩猎、进化并打造属于自己的怪物。将器官拖到身体上,把握进化时机以满血回归,从一个细胞成长为一个群落。逃出培养皿,或在Steam全球无尽模式排行榜上挑战生存纪录。
Steam 原始说明
Start with the free Demo: petri-dish growth, colony building and single-cell Endless survival.
Hunt. Evolve. Build your own monster.
There is no safe place in this food chain. ABYSSAL is a dark 2D biological survival game where you seize nutrients, slip between predators, and turn a tiny cell into a creature of your own design.Your body is your strategy
Drag mouths, spikes, flagella and support structures onto your body, then set their position and angle. Commit to a frontal bite, threaten the flanks, or build for mobility and circle back for the kill. Buy, upgrade, sell and fuse organs to try new combinations. Herbivores, carnivores and omnivores each offer a different way to survive.Turn a close call into a comeback
Fill your experience bar, then choose when to evolve. Leveling restores all your health and opens your next DNA modification session. Find an opening, reshape your body, and return to the fight with a new plan.Form a colony. Break the glass.
Normal mode takes you from a single cell to a symbiotic colony. Drag cells to shape your body and combine feeding, propulsion, defense and recovery. Follow the fracture in the enormous petri dish, break the glass yourself, and guide your whole body through the opening.One cell. An endless build to chase.
Endless mode expands a single cell from 4 organ ports to 16, with organs you can keep strengthening. Every two minutes of active combat, ecological pressure rises. Contest the remains, dodge a hungry mouth, and seize your chance to strike back. Set your best survival time on Steam’s global, friends and nearby-player leaderboards.A different life with every new run
Animated organs, contact-based predation and distinct hit reactions bring your builds to life. Each mode has its own save, with ten interface languages supported. The free Demo includes petri-dish growth, colony editing, glass-breaking escape and single-cell Endless survival. The laboratory beyond the dish and evolution at larger scales are directions for future development of the full game; the opening CG presents that creative vision.





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