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SLINGHOOK

Dostępne demo

TrevorOdkryto Oct 21, 2026

About the game

Wystrzel hak z procy i wzbij się w powietrze. Naciśnij, by przyciągnąć się do dowolnego punktu zaczepienia, przytrzymaj, by się rozhuśtać, i łącz ruchy bez dotykania ziemi. Przemierz jak najszybciej osiem krain. Żadnych wrogów ani walki — tylko prędkość.

Oryginalny opis ze Steam

SLINGHOOK is a game about one thing: moving fast through beautiful places.

You have a grappling hook and two moves. Tap to yank yourself toward whatever you hit: a giant tree, a sandstone spire, a sea stack, a floating island. Hold to swing, then let go at the right moment to launch. Time a release just past the bottom of the arc for a perfect boost. Chain hooks without landing to build flow. Roll on landing to keep your speed. Skim across water, ride updrafts and snap through boost rings.

There's no combat and nothing to fight. It's just you, the rope, and the landscape.

Eight landscapes to fly through

  • Verdant Giants: an ancient forest of colossal trees

  • Sunspire Canyon: a sandstone canyon of towering spires

  • Drifting Isles: floating islands over open meadows

  • Frostveil Peaks: snow ridges and ice crystals that snap if you hang on too long

  • Tidecliff Coast: sea stacks rising from the surf

  • Ember Wilds: an autumn forest at golden hour

  • Glasswater Marsh: still pools and drowned woods

  • Stormcrown Highlands: terraced plateaus under heavy skies

Multiple ways to play your way

  • Journey: 48 courses across all eight biomes, a tutorial, and the 30-ring Grand Journey

  • Time Trial: race your own ghost for bronze, silver, gold and platinum medals, and practice any segment

  • Challenges: 32 gate runs against the clock

  • Daily Route: a new course every day

  • Free Flow: explore endlessly while weather and time of day change around you; type any word to fly through a world built from it

  • Zen Flight: no HUD and no timer, just flight

And more

  • Replays of your best runs; export and share them to race a friend's ghost

  • Photo mode with depth of field, time of day and color controls

  • Locker cosmetics: outfits, scarves, hooks, ropes and trails, all unlocked by playing

  • Achievements, stats and multiple player profiles

  • Adaptive music that builds with your speed

Built for everyone

  • Full controller support and remappable controls

  • Assist Mode with wider hook targeting

  • Reduce Motion, reduced flashing and a center dot for comfort

  • Colorblind modes

  • Fully adjustable camera, HUD and audio

Throw. Yank. Swing. Fly.

Informacje o wersji demo i premierze

Podczas ostatniej kontroli znaleziono wersję demo na Steam. Przed pobraniem sprawdź na Steam, czy nadal jest dostępna w Twoim regionie.

Demo na Steam, test gry i wczesny dostęp: czym się różnią?

Informacje i grafiki: Steam · Ostatnia kontrola UTC