By The Sea : Pilgrimage of the Colorless
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About the game
化身一名大战老兵,带着妻子的骨灰走过Claude Monet的画作,一路前往大海。停下脚步,仔细观察,用画笔为他失去的世界重新添上色彩。这是一场宁静无言的朝圣之旅,驻足静观便会获得回报。
Steam 原始说明
Walk inside Monet's paintings
By The Sea is a quiet walking game set inside the paintings of Claude Monet. Cliffs, wheat fields, bridges and cathedrals drift gently around you, brushstrokes and all. There is no rush here. Every time you stop, the blur lifts, the world comes into focus, and memories he had buried begin to glow in the scenery.
This is not a game about finishing fast. It is a game that rewards you for staying still.
Story
A soldier comes home from the Great War and finds that the color has drained out of him. His wife is gone. Carrying her ashes, he sets out on one last pilgrimage to scatter them at the sea.
From the house on the cliff, past the place they first met, the home they built, the bridge they once crossed and the harbor he left behind, all the way to the shore, across six chapters he slowly wins back the colors he lost. Recovery does not come in a straight line. Some memories return his color; others take it away again.
How you help him
Stop and look. Stand still and the camera pulls back, the haze clears and the landscape comes alive. Only then can you help him.
The magnifying glass. Look closely into the scenery to uncover memories hidden inside it. Each one returns a little of his color.
The brush. Paint over what blocks his way, from rocks and fences to storms of trauma, and the path opens.
Features
Over a hundred of Monet's paintings, brought into gentle motion as living backgrounds
A wordless story told through memory, light and color, with no dialogue and no tutorial text
Color as the story itself: his color rises with every happy memory and falls when the war returns
Six chapters and an epilogue, about 30 minutes long, made to be played in one sitting
Free Walking mode unlocked after you finish, to wander the paintings at your own pace
Full controller support
A note from the developer
Monet spent his life standing in the same places, watching the light change. With this game I wanted to share the comfort that comes from pausing. I hope you walk through these landscapes, and every now and then, stop for a while and stay with him on this journey.
Contains themes of war, death and grief.






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信息与图片:Steam · 最后检查 UTC