The King Must Grow
Coming soon
About the game
A physics-based active incremental about a not entirely humble jester with one very important job: Feed cute, entirely innocent slimes to the ever-hungry Slime King. Throw them by hand, then see if you can build systems that do it for you. Just never, ever question the King.
Original Steam description
CAN YOU HANDLE HIS HUNGER?!?
Your joke made the Slime King laugh so hard he burst.
He's a lot smaller and very hungry. He ATE his last chef, so now feeding him is YOUR job.
Crank that Slime-O-Matic and throw those innocent slimes at His Majesty.
Each slime earns coins, Combos and trick shots earn you even more.
Upgrade the Slime-O-Matic to keep the slimes coming without you.
Spend coins on items and build contraptions to keep the King fed.
His cravings keep you moving and exploring the castle, watch for traps and hidden special objects... quack.
Don't forget to catch those golden slimes... apparently they taste like chicken!
Utilise an arsenal of items to fling slimes into the kings mouth, magnets, brooms, cannons. Many, MANY ways to make slimes fly.
FEATURES
Six slime colours, including a rainbow slime from the shop
Lots of structures to build
Around 10 rooms across 2 acts
6 to 8 hours of play
Customise your slimes and your jester
4 slime pups and 7 items to equip
Lots of ducks to collect for permanent bonuses!






Demo and release information
No demo is verified in the current check data. This does not mean the game has never had a demo; check its Steam page for current availability.
Steam demo, playtest and Early Access: what is the difference?
Information & artwork: Steam · Last checked UTC