ASTERIS
有试玩版
About the game
一款支持 1–4 人游玩的动作轻度肉鸽游戏,将数千种强力构筑与 MMO 式合作团本融为一体。重塑每一个主动技能来适配你的风格,继承神明的强大力量并觉醒。深入体验装备与成长、外观收集以及玩家交易市场。
Steam 原始说明
FREE DEMO
- Play 3 of the 6 stages
- Play Party Dungeon 1
- A new dungeon every month
Thousands of powerful builds. A roguelite meets MMO-style co-op raids. Awaken a god's power and conquer together.

ASTERIS is a 1–4 player co-op action roguelite where your skills don't just get stronger — they change. Carve a rune into a skill and it fires in a whole new way. Take a role as tank, damage or healer, tear through hordes and colossal bosses, and call down a god's power when the fight turns. When the run ends, your gear and growth stay with you.
- Runes that rewrite skills — two of four runes, one of four completion moves: 24 ways to cast every skill.
- Party roles that matter — tank, damage and healer working as one, all the way to a six-boss raid.
- A god's power, mid-run — five gods, five ultimates, one awakening that turns the battle.
- Growth that outlives the run — enhance your gear, collect appearances, trade in the player marketplace.
ONE SKILL. 24 WAYS TO CAST IT.
A crescent slash becomes a dash that reaps everything in its path. A burst of ki becomes a full moon that swallows the screen. Every level opens the growth map: carve two of four runes into a skill to change how it moves, then choose one of four completion moves to change how it finishes — and every cast of a finished skill lands far bigger. Raise a skill to Rank III without runes, and it awakens its True Name instead.

Thousands of powerful builds — and every run dares you to find a new one.
TAKE A ROLE. RAID AS ONE.
Hold the line as the tank. Burn the boss down as damage. Keep everyone standing as the healer. Bosses fight like raid encounters — dodge the telegraphs, cleanse the curses, pull the threat off your healer — and a party that plays its roles wins fights that raw power can't. Invite friends through Steam and take on the Asterian Deep together: a six-boss raid that ends against Azhdarak, the Last Dragon.
AWAKEN A GOD'S POWER
Gather divine fragments in battle and let a god's power flood into your hero. Fire, storm, rain, root and void — each god brings its own skills, its own way to own the battlefield, and an ultimate that flips a losing fight.
- Karsein, the War Flame
- Valterion, the Storm Judge
- Serain, the Rain Weaver
- Erdain, the Root Oracle
- Morkain, the Void Monarch
FOUR HEROES. FOUR WAYS TO FIGHT.
- Dark Slayer — Melee damage built on timing: blade dashes, chains and eclipse executions. Tank or damage.
- Vanguard — A tank with golden gauntlets who splits the ground open. Tank or damage.
- Windrunner — Arrows that strike and heal, cyclones and storms of arrows. Damage or healer.
- Aether — Support powered by a star core: shields, relics and supernovas. Damage or healer.
BREAK THE HORDE. TOPPLE THE COLOSSUS.
Waves pour in from every side until the screen is a sea of enemies — then a colossal boss walks out of it. Read its attacks, slip through the opening, and bring it down.
THE RUN ENDS. YOUR LEGEND DOESN'T.

Your gear, enhancements and permanent growth carry over. Push your enhancements higher, collect appearances to make your hero your own, trade with other players in the marketplace, climb the difficulty ladder and rise with your guild — then start a fresh run with a whole new build.
Wishlist ASTERIS and gather your party.






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