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The Last Broadcast

À venir

Pedro VerphaDécouvert le Oct 18, 2026

About the game

Vous êtes l'unique opérateur des urgences à bord du Relay Epsilon-9. À l'aide d'un authentique terminal rétro des années 1980, surveillez la biotélémétrie, consultez les schémas techniques et prenez des décisions de vie ou de mort pour guider les survivants à travers un vaisseau éventré.

Description d’origine sur Steam

THE SETUP

You are an isolated emergency dispatcher stationed aboard Relay Station Epsilon-9, stationed on the outer rim of Sector Tartarus. When the deep-core xenobiology research vessel USSC Borealis breaks quarantine, its surviving crew has only one lifeline: your terminal.

Sitting behind a 1980s monochrome phosphor CRT workstation, you cannot fire a gun, swing a wrench, or run. Your only weapons are diagnostic schematics, manual override codes, and the radio directives you transmit across 142.090 MHz.

ASSESS. DECRYPT. DIRECT.

Every prompt you send reverberates across the darkened corridors of the Borealis:

• Live Telemetry Monitoring: Track heart rates (BPM), oxygen reserves (O2), suit integrity, and stress levels in real time. Elevating a survivor's stress above critical thresholds causes panic choices, disorientation, and fatal insubordination.

• Manual Technical Lookups: Decipher cryptic engineering documentation, airlock formulas, and frequency calibrations directly from the on-screen manuals to clear physical obstacles.

• Terminal Command Parsing: Type manual terminal overrides directly into the CMD> prompt to bypass compromised bulkheads, cycle bio-scrubbers, and disengage magnetic docking clamps.

THREE SURVIVORS. THREE CAMPAIGNS.

Story 01: Dr. Elena Vance — Senior Xenobotanist waking up trapped inside a burning Cryo-Bay, racing against airborne spores and rapid biological incubation.

Story 02: Warrant Officer Marcus Hale — Shipboard Security Chief escaping a breached Brig block, evading automated riot turrets and neural parasites.

Story 03: Chief Maintenance Tech Jada Ryder — Blue-collar mechanic fighting through flooded server shafts, hydrostatic locks, and an acid-spitting weaver horde.

EVERY CHOICE CARRIES WEIGHT

There are no simple good answers in deep space. Rerouting power to save suit oxygen leaves blast doors unsealed; retrieving vital corporate research black boxes exposes survivors to biological infection.

Each campaign branches across four distinct ending types:

• Rescue: Guide the survivor safely through the gauntlet and dock at Relay Epsilon-9.

• Sacrifice: Overload your own station's reactor to obliterate the organism, saving the survivor at the cost of your life.

• Infection: The survivor reaches safety... but brings an uncontained nightmare through your airlock door.

• Signal Lost: Oxygen starvation, blind panic, or creature encounters cut comms to flatlining dead air.

Informations sur la démo et la sortie

Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.

Démo Steam, playtest et accès anticipé : quelle est la différence ?

Informations et visuels : Steam · Dernière vérification UTC