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MEIFU KANSHIKI-KA: The Underworld Forensics Division

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ISEKAI GamesDécouvert le Oct 21, 2026

About the game

Vous êtes mort à 4 h 44. Vous êtes désormais médecin légiste des Enfers. Reconstituez les souvenirs brisés des morts avec des Picross, affrontez des esprits menteurs, démasquez les faux témoignages devant le roi Enma — et découvrez qui a effacé votre propre page.

Description d’origine sur Steam

You're dead. Now you're the Underworld's forensic examiner.

Kagari Shūji, a police sketch artist, dies at 4:44 a.m. at a crossing someone lured him to by phone. On the banks of the Sanzu River, Shimei — scribe to the Great King Enma — offers him a job: the dead arrive with their memories shattered into grids of ink, and without memories, there can be no trial.

Eight cases that look unrelated: a man boiled in his own bathhouse, a karaoke death at a perfect 100 points, a packed 7:44 train, an idol handshake event, a funeral held for a living man… Every victim died at ":44". Every one of them is tied to a murder at the Minazuki Library twelve years ago. And someone in the land of the living is always one step ahead.

The ultimate Picross detective RPG

  • 123 hand-drawn nonograms — every one solvable by pure logic, no guessing.
  • Color Picross — clues come in ink colors; switch pens on the fly.
  • Lying Picross (偽) — one clue is false. Find it. Accuse it.
  • Mega-memories — giant crime-scene murals (up to 30×20) built from pieces. Finish them, then point out what doesn't belong.
  • Deduction Picross — once the picture appears, you're asked what it proves.
  • Mirror boards, shaped boards and other nasty tricks.
  • Duels — Inspector Gōda solves the same puzzle at the same time. Every line you finish splatters him with ink.
  • Interrogations against the clock — crack the suspect before the cigarette burns out.
  • Blind Picross (盲) — the witness only remembers what they looked at: clues only appear under your magnifying glass.

A real detective story

  • 8 connected cases with a central mystery, twists and mid-dialogue deductions.
  • An interactive corkboard: before every trial, connect the evidence with red thread.
  • Trials before King Enma: present the memory that disproves each lie, then fight the culprit's dark heart.
  • Sepia dreams from the land of the living… and a shadow that always arrives early.
  • Multiple endings — plus a true ending for those who find all 7 traces of the 4:44 Man… and a secret one where you judge Enma.

Hell has extras

  • Hell's karaoke — a rhythm minigame with King Enma as the judge. Score 100.
  • Gōda Mode — the inspector solves, you sabotage him with ink.
  • Enma's Exam — 10 drawings against the clock, with a record table.
  • Gallery of absurd deaths — 25 ridiculous ways to arrive in the Afterlife.
  • Phone calls at 4:44 — play at 4:44 on your computer's clock… and the phone rings.
  • Hungover Enma — the six dark hearts back to back while the King of Hell hiccups: clue colors swim, the courtroom sways, and his scribe slips you answers under the table.
  • The man who died in the demo — played the demo? Someone is still waiting in the corridor…
  • Kushō comments on your mistakes live from your shoulder — and remembers how long you've been away.

RPG and exploration

Explore the memories of the dead, question ghostly witnesses, fight false-testimony spirits in Picross battles (every correct cell deals damage, every completed line is a combo), level up, learn forensic techniques and shop at old Datsue-ba's stall.

Gekiga style, manga voices

Hand-drawn in a dramatic gekiga style, with synthesized manga voices for every character, crowd "zawa… zawa…" and a narrator straight out of a gambling manga.

Informations sur la démo et la sortie

Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.

Démo Steam, playtest et accès anticipé : quelle est la différence ?

Informations et visuels : Steam · Dernière vérification UTC