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We Are The Horde

Demnächst

BixelTechCodeEntdeckt Oct 5, 2026

About the game

In We Are The Horde spielst du die Zombies. Deine Horde wächst auf ihrem Weg durch fünf Pixel-Art-Städte, du nimmst Bezirk um Bezirk ein und entscheidest bei jedem Überlebenden, ob du ihn verschlingst oder infizierst. Jede Stadt wehrt sich auf ihre eigene Art, von einer Bürgermiliz bis hin zu einem Militärstützpunkt.

Originalbeschreibung auf Steam

You play the zombies

It starts with a single shambler crawling out of a manhole. Over time it turns into a horde that moves through the streets of a pixel-art city. Every zombie you buy really walks around on the map, and every one that dies in a fight is gone from your horde.

Growing makes noise

There are seven zombie types, from the Shambler to the Alpha. They produce biomass, which you spend on new zombies and upgrades. Some have special abilities: the Axe Thrower throws its axe from a distance, the Crawler comes out of the sewers in the middle of a fight. The bigger your horde gets, the higher the alarm rises. Then the city fights back. Police patrols open fire, survivors come at you with baseball bats and cleanup squads thin out your horde. If you take too much too fast, you also get Special Ops or a Mass Raid sent your way.

Devour or infect?

Every now and then your horde corners a survivor. Let them be eaten and you get biomass right away. Click them and they get infected and stay in your horde as a zombie. In return someone reports them missing, and suspicion rises.

Take districts and hold them

Every city has nine districts, from the City Park to the Police HQ. Each district you take gives its own reward. But the neighboring city sends soldiers through the gate. They rescue humans, smoke out your nests and can even take districts back from you. With the Horde Call you send your zombies after them. Call the horde onto the district you are attacking and it becomes a storm attack: the biomass for the call goes into the conquest three times over. And the more zombies stand at the target, the faster it falls.

Five cities with their own enemies

In Millbrook the citizen militia fights with bats and hunting rifles. In Ashford the fire department shows up with flamethrowers. In Port Haven marines come out of the sea fog in landing craft. Redwater is run by gangs, and Northgate is a military base with snipers on the rooftops, mines at the gates and special forces with silenced weapons. Three stars in a city unlock the next one. Your mutations carry over.

Sewer nests

New zombies come out of the sewers. Any manhole your horde reaches can be turned into a nest for biomass. Reinforcements then come out of the nest you picked, even during a fight. If the nest is right next to the district you are attacking, the district falls faster. If you lose your last nest, you lose the city.

Even when you are not playing

While you are away, your horde keeps collecting biomass. Fights only happen while you watch. Then you can also catch looters who carry random loot. There are 30 Steam achievements and two difficulty levels: Normal is the regular game, Hard is for experienced players.

Features

  • Hundreds of animated zombies on the map at once, you set how many
  • 7 zombie types, lots of upgrades and permanent mutations
  • 5 cities with their own enemies: citizen militia, fire department, marines, gangs and the military
  • Police, cleanup squads and soldiers, plus Special Ops if you grow too fast
  • A choice with every survivor: devour or infect
  • 9 districts per city, each with its own reward
  • Sewer nests, the Horde Call and storm attacks
  • Looters with 10 different kinds of loot
  • Two difficulty levels and 30 Steam achievements
  • Pixel art and a dark soundtrack
  • Playable in English, German, French, Spanish, Brazilian Portuguese, Russian, Simplified Chinese and Japanese

Informationen zu Demo und Veröffentlichung

In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.

Steam-Demo, Playtest und Early Access: Was ist der Unterschied?

Informationen und Bilder: Steam · Zuletzt geprüft UTC