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My Funeral Is Sunday

体験版あり

Crimson Cloud Games掲載日 Oct 23, 2026

About the game

ミオは生きている。日曜日、彼女は自分自身の葬儀を開く。そして、あなたも招待されている。3人の友人と奇妙な週末を過ごし、ミオの中に残るあなたの記憶を形作る選択をしよう。そして、彼女がいなくなる前に、人々が自分について何を語るのか聞きたがる理由を突き止めよう。

Steamの原文説明

PLAY THE DEMO



About the Game

MIO TACHIBANA IS HOLDING HER OWN FUNERAL ON SUNDAY.

She isn't dead.

On Friday, Mio tells Haruto something ridiculous: she's holding her own funeral at an old temple, and he's coming.

So are Reina and Yuta.

Three people. Three different relationships with Mio. And apparently, three days to prepare for a funeral whose guest of honor is still very much alive.

Mio has rules for Sunday.

Say something true.
It doesn't have to be nice.
Don't interrupt.
And don't leave just because things get uncomfortable.

What begins as one of Mio's strange ideas slowly forces four friends to confront things they've been perfectly capable of avoiding until now.

Why did Mio choose these three people?

Why does Reina barely seem to tolerate her?

Why does Yuta owe Mio more than Haruto realizes?

And why is Mio so determined to hear what they would say about her if she were gone?

WHAT WILL YOU SAY AT HER FUNERAL?

My Funeral Is Sunday is a choice-driven visual novel about friendship, resentment, guilt, and the things people leave unsaid when they assume there will always be more time.

Play as Haruto Akiyama and decide how he responds to Mio throughout one strange weekend. Push her for answers or give her space. Challenge her when she crosses a line or let it go. Decide what Haruto is willing to say when it's finally his turn to stand up at her funeral.

Your choices won't decide whether Sunday happens.

They decide what Mio will remember about you.

FEATURES

  • A focused, complete visual novel centered on one unusual weekend

  • Choices that shape Haruto's relationship with Mio and how she understands him

  • Four central characters with conflicting histories, feelings, and reasons for attending

  • A living funeral where the things left unsaid finally have to be said

  • Multiple variations of key conversations and the story's personal conclusion

  • No combat, grinding, or stat management. Just choices, conversations, and consequences

Mio is alive. Her funeral is Sunday.

What are you going to say about her while she's still there to hear it?

体験版と発売について

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情報・画像:Steam · 最終確認 UTC